Added love.window.isVisible

This commit is contained in:
Alex Szpakowski
2013-05-20 06:25:51 -03:00
parent 4718267c31
commit 2b54ea23de
5 changed files with 17 additions and 0 deletions
+2
View File
@@ -78,6 +78,8 @@ public:
virtual bool hasFocus() const = 0;
virtual bool hasMouseFocus() const = 0;
virtual bool isVisible() const = 0;
virtual void setMouseVisible(bool visible) = 0;
virtual bool getMouseVisible() const = 0;
+5
View File
@@ -310,6 +310,11 @@ bool Window::hasMouseFocus() const
return (SDL_GetAppState() & SDL_APPMOUSEFOCUS) != 0;
}
bool Window::isVisible() const
{
return (SDL_GetAppState() & SDL_APPACTIVE) != 0;
}
void Window::setMouseVisible(bool visible)
{
SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
+2
View File
@@ -59,6 +59,8 @@ public:
bool hasFocus() const;
bool hasMouseFocus() const;
bool isVisible() const;
void setMouseVisible(bool visible);
bool getMouseVisible() const;
+7
View File
@@ -214,6 +214,12 @@ int w_hasMouseFocus(lua_State *L)
return 1;
}
int w_isVisible(lua_State *L)
{
luax_pushboolean(L, instance->isVisible());
return 1;
}
static const luaL_Reg functions[] =
{
{ "checkMode", w_checkMode },
@@ -230,6 +236,7 @@ static const luaL_Reg functions[] =
{ "getTitle", w_getTitle },
{ "hasFocus", w_hasFocus },
{ "hasMouseFocus", w_hasMouseFocus },
{ "isVisible", w_isVisible },
{ 0, 0 }
};
+1
View File
@@ -43,6 +43,7 @@ int w_setTitle(lua_State *L);
int w_getTitle(lua_State *L);
int w_hasFocus(lua_State *L);
int w_hasMouseFocus(lua_State *L);
int w_isVisible(lua_State *L);
extern "C" LOVE_EXPORT int luaopen_love_window(lua_State *L);
} // window