vulkan: improve sRGB support for textures

This commit is contained in:
slime
2022-09-20 19:04:56 -03:00
parent a46d44500e
commit 2b074fe90e
4 changed files with 40 additions and 64 deletions
+3 -5
View File
@@ -940,14 +940,12 @@ PixelFormat Graphics::getSizedFormat(PixelFormat format, bool rendertarget, bool
bool Graphics::isPixelFormatSupported(PixelFormat format, uint32 usage, bool sRGB)
{
(void)sRGB; // fixme: sRGB
bool rendertarget = (usage & PIXELFORMATUSAGEFLAGS_RENDERTARGET) != 0;
bool readable = (usage & PIXELFORMATUSAGEFLAGS_SAMPLE) != 0;
format = getSizedFormat(format, rendertarget, readable);
auto vulkanFormat = Vulkan::getTextureFormat(format);
auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
VkFormatProperties formatProperties;
vkGetPhysicalDeviceFormatProperties(physicalDevice, vulkanFormat.internalFormat, &formatProperties);
@@ -2418,13 +2416,13 @@ void Graphics::setRenderPass(const RenderTargets &rts, int pixelw, int pixelh, b
RenderPassConfiguration renderPassConfiguration{};
for (const auto& color : rts.colors)
renderPassConfiguration.colorAttachments.push_back({
Vulkan::getTextureFormat(color.texture->getPixelFormat()).internalFormat,
Vulkan::getTextureFormat(color.texture->getPixelFormat(), isPixelFormatSRGB(color.texture->getPixelFormat())).internalFormat,
false,
dynamic_cast<Texture*>(color.texture)->getMsaaSamples() });
if (rts.depthStencil.texture != nullptr)
if (rts.depthStencil.texture != nullptr)
renderPassConfiguration.staticData.depthAttachment = {
Vulkan::getTextureFormat(rts.depthStencil.texture->getPixelFormat()).internalFormat,
Vulkan::getTextureFormat(rts.depthStencil.texture->getPixelFormat(), false).internalFormat,
false,
dynamic_cast<Texture*>(rts.depthStencil.texture)->getMsaaSamples() };
+3 -3
View File
@@ -55,7 +55,7 @@ bool Texture::loadVolatile()
else
imageAspect |= VK_IMAGE_ASPECT_COLOR_BIT;
auto vulkanFormat = Vulkan::getTextureFormat(format);
auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
VkImageUsageFlags usageFlags =
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
@@ -277,7 +277,7 @@ VkImageLayout Texture::getImageLayout() const
void Texture::createTextureImageView()
{
auto vulkanFormat = Vulkan::getTextureFormat(format);
auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
VkImageViewCreateInfo viewInfo{};
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
@@ -349,7 +349,7 @@ void Texture::clear()
VkClearColorValue Texture::getClearValue()
{
auto vulkanFormat = Vulkan::getTextureFormat(format);
auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
VkClearColorValue clearColor{};
switch (vulkanFormat.internalFormatRepresentation)
+33 -55
View File
@@ -159,10 +159,16 @@ VkFormat Vulkan::getVulkanVertexFormat(DataFormat format)
}
}
TextureFormat Vulkan::getTextureFormat(PixelFormat format)
TextureFormat Vulkan::getTextureFormat(PixelFormat format, bool sRGB)
{
TextureFormat textureFormat{};
if (sRGB)
format = getSRGBPixelFormat(format);
if (!isPixelFormatCompressed(format) && !isPixelFormatSRGB(format))
sRGB = false;
switch (format)
{
case PIXELFORMAT_UNKNOWN:
@@ -331,13 +337,13 @@ TextureFormat Vulkan::getTextureFormat(PixelFormat format)
textureFormat.internalFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
break;
case PIXELFORMAT_DXT1_UNORM:
textureFormat.internalFormat = VK_FORMAT_BC1_RGBA_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_BC1_RGBA_SRGB_BLOCK : VK_FORMAT_BC1_RGBA_UNORM_BLOCK;
break;
case PIXELFORMAT_DXT3_UNORM:
textureFormat.internalFormat = VK_FORMAT_BC2_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_BC2_SRGB_BLOCK : VK_FORMAT_BC2_UNORM_BLOCK;
break;
case PIXELFORMAT_DXT5_UNORM:
textureFormat.internalFormat = VK_FORMAT_BC3_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_BC3_SRGB_BLOCK : VK_FORMAT_BC3_UNORM_BLOCK;
break;
case PIXELFORMAT_BC4_UNORM:
textureFormat.internalFormat = VK_FORMAT_BC4_UNORM_BLOCK;
@@ -358,31 +364,31 @@ TextureFormat Vulkan::getTextureFormat(PixelFormat format)
textureFormat.internalFormat = VK_FORMAT_BC6H_SFLOAT_BLOCK;
break;
case PIXELFORMAT_BC7_UNORM:
textureFormat.internalFormat = VK_FORMAT_BC7_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_BC7_SRGB_BLOCK : VK_FORMAT_BC7_UNORM_BLOCK;
break;
case PIXELFORMAT_PVR1_RGB2_UNORM:
textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG;
break;
case PIXELFORMAT_PVR1_RGB4_UNORM:
textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG;
break;
case PIXELFORMAT_PVR1_RGBA2_UNORM:
textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG;
break;
case PIXELFORMAT_PVR1_RGBA4_UNORM:
textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG;
break;
case PIXELFORMAT_ETC1_UNORM:
textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
break;
case PIXELFORMAT_ETC2_RGB_UNORM:
textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
break;
case PIXELFORMAT_ETC2_RGBA_UNORM:
textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
break;
case PIXELFORMAT_ETC2_RGBA1_UNORM:
textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
break;
case PIXELFORMAT_EAC_R_UNORM:
textureFormat.internalFormat = VK_FORMAT_EAC_R11_UNORM_BLOCK;
@@ -397,74 +403,46 @@ TextureFormat Vulkan::getTextureFormat(PixelFormat format)
textureFormat.internalFormat = VK_FORMAT_EAC_R11G11_SNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_4x4:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_4x4_SRGB_BLOCK : VK_FORMAT_ASTC_4x4_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_5x4:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_5x4_SRGB_BLOCK : VK_FORMAT_ASTC_5x4_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_5x5:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_5x5_SRGB_BLOCK : VK_FORMAT_ASTC_5x5_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_6x5:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_6x5_SRGB_BLOCK : VK_FORMAT_ASTC_6x5_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_6x6:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_6x6_SRGB_BLOCK : VK_FORMAT_ASTC_6x6_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_8x5:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_8x5_SRGB_BLOCK : VK_FORMAT_ASTC_8x5_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_8x6:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_8x6_SRGB_BLOCK : VK_FORMAT_ASTC_8x6_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_8x8:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_8x8_SRGB_BLOCK : VK_FORMAT_ASTC_8x8_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_10x5:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x5_SRGB_BLOCK : VK_FORMAT_ASTC_10x5_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_10x6:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x6_SRGB_BLOCK : VK_FORMAT_ASTC_10x6_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_10x8:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x8_SRGB_BLOCK : VK_FORMAT_ASTC_10x8_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_10x10:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x10_SRGB_BLOCK : VK_FORMAT_ASTC_10x10_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_12x10:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_12x10_SRGB_BLOCK : VK_FORMAT_ASTC_12x10_UNORM_BLOCK;
break;
case PIXELFORMAT_ASTC_12x12:
#ifdef VK_EXT_texture_compression_astc_hdr
textureFormat.internalFormat = VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT;
#endif
textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_12x12_SRGB_BLOCK : VK_FORMAT_ASTC_12x12_UNORM_BLOCK;
break;
default:
throw love::Exception("unknown pixel format");
+1 -1
View File
@@ -61,7 +61,7 @@ public:
static uint32_t getSupportedVulkanApiVersion(uint32_t suggested);
static VkFormat getVulkanVertexFormat(DataFormat format);
static TextureFormat getTextureFormat(PixelFormat);
static TextureFormat getTextureFormat(PixelFormat, bool sRGB);
static std::string getVendorName(uint32_t vendorId);
static std::string getVulkanApiVersion(uint32_t apiVersion);
static VkPrimitiveTopology getPrimitiveTypeTopology(graphics::PrimitiveType);