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https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
vulkan: improve sRGB support for textures
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@@ -940,14 +940,12 @@ PixelFormat Graphics::getSizedFormat(PixelFormat format, bool rendertarget, bool
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bool Graphics::isPixelFormatSupported(PixelFormat format, uint32 usage, bool sRGB)
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{
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(void)sRGB; // fixme: sRGB
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bool rendertarget = (usage & PIXELFORMATUSAGEFLAGS_RENDERTARGET) != 0;
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bool readable = (usage & PIXELFORMATUSAGEFLAGS_SAMPLE) != 0;
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format = getSizedFormat(format, rendertarget, readable);
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auto vulkanFormat = Vulkan::getTextureFormat(format);
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auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
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VkFormatProperties formatProperties;
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vkGetPhysicalDeviceFormatProperties(physicalDevice, vulkanFormat.internalFormat, &formatProperties);
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@@ -2418,13 +2416,13 @@ void Graphics::setRenderPass(const RenderTargets &rts, int pixelw, int pixelh, b
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RenderPassConfiguration renderPassConfiguration{};
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for (const auto& color : rts.colors)
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renderPassConfiguration.colorAttachments.push_back({
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Vulkan::getTextureFormat(color.texture->getPixelFormat()).internalFormat,
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Vulkan::getTextureFormat(color.texture->getPixelFormat(), isPixelFormatSRGB(color.texture->getPixelFormat())).internalFormat,
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false,
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dynamic_cast<Texture*>(color.texture)->getMsaaSamples() });
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if (rts.depthStencil.texture != nullptr)
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if (rts.depthStencil.texture != nullptr)
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renderPassConfiguration.staticData.depthAttachment = {
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Vulkan::getTextureFormat(rts.depthStencil.texture->getPixelFormat()).internalFormat,
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Vulkan::getTextureFormat(rts.depthStencil.texture->getPixelFormat(), false).internalFormat,
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false,
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dynamic_cast<Texture*>(rts.depthStencil.texture)->getMsaaSamples() };
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@@ -55,7 +55,7 @@ bool Texture::loadVolatile()
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else
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imageAspect |= VK_IMAGE_ASPECT_COLOR_BIT;
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auto vulkanFormat = Vulkan::getTextureFormat(format);
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auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
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VkImageUsageFlags usageFlags =
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
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@@ -277,7 +277,7 @@ VkImageLayout Texture::getImageLayout() const
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void Texture::createTextureImageView()
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{
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auto vulkanFormat = Vulkan::getTextureFormat(format);
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auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
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VkImageViewCreateInfo viewInfo{};
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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@@ -349,7 +349,7 @@ void Texture::clear()
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VkClearColorValue Texture::getClearValue()
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{
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auto vulkanFormat = Vulkan::getTextureFormat(format);
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auto vulkanFormat = Vulkan::getTextureFormat(format, sRGB);
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VkClearColorValue clearColor{};
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switch (vulkanFormat.internalFormatRepresentation)
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@@ -159,10 +159,16 @@ VkFormat Vulkan::getVulkanVertexFormat(DataFormat format)
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}
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}
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TextureFormat Vulkan::getTextureFormat(PixelFormat format)
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TextureFormat Vulkan::getTextureFormat(PixelFormat format, bool sRGB)
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{
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TextureFormat textureFormat{};
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if (sRGB)
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format = getSRGBPixelFormat(format);
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if (!isPixelFormatCompressed(format) && !isPixelFormatSRGB(format))
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sRGB = false;
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switch (format)
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{
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case PIXELFORMAT_UNKNOWN:
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@@ -331,13 +337,13 @@ TextureFormat Vulkan::getTextureFormat(PixelFormat format)
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textureFormat.internalFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
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break;
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case PIXELFORMAT_DXT1_UNORM:
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textureFormat.internalFormat = VK_FORMAT_BC1_RGBA_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_BC1_RGBA_SRGB_BLOCK : VK_FORMAT_BC1_RGBA_UNORM_BLOCK;
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break;
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case PIXELFORMAT_DXT3_UNORM:
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textureFormat.internalFormat = VK_FORMAT_BC2_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_BC2_SRGB_BLOCK : VK_FORMAT_BC2_UNORM_BLOCK;
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break;
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case PIXELFORMAT_DXT5_UNORM:
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textureFormat.internalFormat = VK_FORMAT_BC3_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_BC3_SRGB_BLOCK : VK_FORMAT_BC3_UNORM_BLOCK;
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break;
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case PIXELFORMAT_BC4_UNORM:
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textureFormat.internalFormat = VK_FORMAT_BC4_UNORM_BLOCK;
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@@ -358,31 +364,31 @@ TextureFormat Vulkan::getTextureFormat(PixelFormat format)
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textureFormat.internalFormat = VK_FORMAT_BC6H_SFLOAT_BLOCK;
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break;
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case PIXELFORMAT_BC7_UNORM:
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textureFormat.internalFormat = VK_FORMAT_BC7_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_BC7_SRGB_BLOCK : VK_FORMAT_BC7_UNORM_BLOCK;
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break;
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case PIXELFORMAT_PVR1_RGB2_UNORM:
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textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG;
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break;
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case PIXELFORMAT_PVR1_RGB4_UNORM:
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textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG;
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break;
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case PIXELFORMAT_PVR1_RGBA2_UNORM:
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textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG;
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break;
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case PIXELFORMAT_PVR1_RGBA4_UNORM:
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textureFormat.internalFormat = VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG : VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG;
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break;
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case PIXELFORMAT_ETC1_UNORM:
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textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ETC2_RGB_UNORM:
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textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ETC2_RGBA_UNORM:
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textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ETC2_RGBA1_UNORM:
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textureFormat.internalFormat = VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK : VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK;
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break;
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case PIXELFORMAT_EAC_R_UNORM:
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textureFormat.internalFormat = VK_FORMAT_EAC_R11_UNORM_BLOCK;
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@@ -397,74 +403,46 @@ TextureFormat Vulkan::getTextureFormat(PixelFormat format)
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textureFormat.internalFormat = VK_FORMAT_EAC_R11G11_SNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_4x4:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_4x4_SRGB_BLOCK : VK_FORMAT_ASTC_4x4_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_5x4:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_5x4_SRGB_BLOCK : VK_FORMAT_ASTC_5x4_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_5x5:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_5x5_SRGB_BLOCK : VK_FORMAT_ASTC_5x5_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_6x5:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_6x5_SRGB_BLOCK : VK_FORMAT_ASTC_6x5_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_6x6:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_6x6_SRGB_BLOCK : VK_FORMAT_ASTC_6x6_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_8x5:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_8x5_SRGB_BLOCK : VK_FORMAT_ASTC_8x5_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_8x6:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_8x6_SRGB_BLOCK : VK_FORMAT_ASTC_8x6_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_8x8:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_8x8_SRGB_BLOCK : VK_FORMAT_ASTC_8x8_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_10x5:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x5_SRGB_BLOCK : VK_FORMAT_ASTC_10x5_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_10x6:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x6_SRGB_BLOCK : VK_FORMAT_ASTC_10x6_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_10x8:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x8_SRGB_BLOCK : VK_FORMAT_ASTC_10x8_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_10x10:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_10x10_SRGB_BLOCK : VK_FORMAT_ASTC_10x10_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_12x10:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_12x10_SRGB_BLOCK : VK_FORMAT_ASTC_12x10_UNORM_BLOCK;
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break;
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case PIXELFORMAT_ASTC_12x12:
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#ifdef VK_EXT_texture_compression_astc_hdr
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textureFormat.internalFormat = VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT;
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#endif
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textureFormat.internalFormat = sRGB ? VK_FORMAT_ASTC_12x12_SRGB_BLOCK : VK_FORMAT_ASTC_12x12_UNORM_BLOCK;
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break;
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default:
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throw love::Exception("unknown pixel format");
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@@ -61,7 +61,7 @@ public:
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static uint32_t getSupportedVulkanApiVersion(uint32_t suggested);
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static VkFormat getVulkanVertexFormat(DataFormat format);
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static TextureFormat getTextureFormat(PixelFormat);
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static TextureFormat getTextureFormat(PixelFormat, bool sRGB);
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static std::string getVendorName(uint32_t vendorId);
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static std::string getVulkanApiVersion(uint32_t apiVersion);
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static VkPrimitiveTopology getPrimitiveTypeTopology(graphics::PrimitiveType);
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