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Manually keep track of bound textures, so we don't have to poll each frame
Patch submitted by slime73.
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@@ -29,6 +29,7 @@
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#include <image/ImageData.h>
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#include <common/math.h>
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#include <common/Matrix.h>
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#include "OpenGL.h"
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#include "GLee.h"
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namespace love
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