mirror of
https://github.com/love2d/love.git
synced 2026-08-17 11:00:31 +02:00
Restored the destroy method for objects in love.physics.
This commit is contained in:
@@ -38,6 +38,7 @@ namespace box2d
|
||||
int w_Joint_getReactionTorque(lua_State * L);
|
||||
int w_Joint_setCollideConnected(lua_State * L);
|
||||
int w_Joint_getCollideConnected(lua_State * L);
|
||||
int w_Joint_destroy(lua_State * L);
|
||||
int luaopen_joint(lua_State * L);
|
||||
|
||||
} // box2d
|
||||
|
||||
Reference in New Issue
Block a user