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Restored the destroy method for objects in love.physics.
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@@ -73,6 +73,7 @@ namespace box2d
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int w_Body_setAllowSleeping(lua_State * L);
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int w_Body_putToSleep(lua_State * L);
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int w_Body_wakeUp(lua_State * L);
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int w_Body_destroy(lua_State * L);
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int luaopen_body(lua_State * L);
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} // box2d
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