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synced 2026-08-16 16:20:42 +02:00
Added Image:isCompressed()
--HG-- branch : image-CompressedData
This commit is contained in:
@@ -43,7 +43,7 @@ Image::Image(love::image::ImageData *data)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, isCompressed(false)
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, compressed(false)
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{
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data->retain();
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this->data = data;
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@@ -57,7 +57,7 @@ Image::Image(love::image::CompressedData *cdata)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, isCompressed(true)
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, compressed(true)
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{
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cdata->retain();
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this->cdata = cdata;
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@@ -146,7 +146,7 @@ void Image::drawq(love::graphics::Quad *quad, float x, float y, float angle, flo
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void Image::uploadCompressedMipmaps()
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{
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if (!isCompressed || !cdata || !hasCompressedTextureSupport(cdata->getType()))
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if (!isCompressed() || !cdata || !hasCompressedTextureSupport(cdata->getType()))
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return;
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bind();
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@@ -236,7 +236,7 @@ void Image::checkMipmapsCreated()
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if (mipmapsCreated || filter.mipmap == FILTER_NONE)
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return;
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if (isCompressed && cdata && hasCompressedTextureSupport(cdata->getType()))
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if (isCompressed() && cdata && hasCompressedTextureSupport(cdata->getType()))
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uploadCompressedMipmaps();
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else if (data)
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createMipmaps();
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@@ -340,7 +340,7 @@ void Image::unload()
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bool Image::loadVolatile()
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{
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if (isCompressed && cdata && !hasCompressedTextureSupport(cdata->getType()))
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if (isCompressed() && cdata && !hasCompressedTextureSupport(cdata->getType()))
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{
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const char *str;
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if (image::CompressedData::getConstant(cdata->getType(), str))
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@@ -381,7 +381,7 @@ bool Image::loadVolatilePOT()
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while (glGetError() != GL_NO_ERROR); // clear errors
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if (isCompressed && cdata)
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if (isCompressed() && cdata)
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{
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if (s < 1.0f || t < 1.0f)
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{
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@@ -442,7 +442,7 @@ bool Image::loadVolatileNPOT()
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while (glGetError() != GL_NO_ERROR); // clear errors
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if (isCompressed && cdata)
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if (isCompressed() && cdata)
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{
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GLenum format = getCompressedFormat(cdata->getType());
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glCompressedTexImage2DARB(GL_TEXTURE_2D,
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@@ -527,6 +527,11 @@ Image::FilterMode Image::getDefaultMipmapFilter()
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return defaultMipmapFilter;
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}
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bool Image::isCompressed() const
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{
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return compressed;
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}
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GLenum Image::getCompressedFormat(image::CompressedData::TextureType type) const
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{
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switch (type)
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@@ -115,6 +115,11 @@ public:
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void setMipmapSharpness(float sharpness);
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float getMipmapSharpness() const;
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/**
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* Whether this Image is using a compressed texture (via CompressedData).
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**/
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bool isCompressed() const;
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void bind() const;
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bool load();
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@@ -170,7 +175,8 @@ private:
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// True if mipmaps have been created for this Image.
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bool mipmapsCreated;
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bool isCompressed;
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// Whether this Image is using a compressed texture.
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bool compressed;
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// The image's filter mode
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Image::Filter filter;
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@@ -175,6 +175,13 @@ int w_Image_getWrap(lua_State *L)
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return 2;
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}
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int w_Image_isCompressed(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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luax_pushboolean(L, i->isCompressed());
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return 1;
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}
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static const luaL_Reg functions[] =
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{
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{ "getWidth", w_Image_getWidth },
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@@ -186,6 +193,7 @@ static const luaL_Reg functions[] =
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{ "getWrap", w_Image_getWrap },
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{ "setMipmapFilter", w_Image_setMipmapFilter },
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{ "getMipmapFilter", w_Image_getMipmapFilter },
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{ "isCompressed", w_Image_isCompressed },
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{ 0, 0 }
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};
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@@ -42,6 +42,7 @@ int w_Image_setMipmapFilter(lua_State *L);
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int w_Image_getMipmapFilter(lua_State *L);
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int w_Image_setWrap(lua_State *L);
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int w_Image_getWrap(lua_State *L);
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int w_Image_isCompressed(lua_State *L);
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extern "C" int luaopen_image(lua_State *L);
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} // opengl
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