Fix Shape:testPoint's stack indices (issue #430)

This commit is contained in:
Bart van Strien
2012-05-18 18:00:04 +02:00
parent 1b568fdf39
commit 2986890746
+5 -5
View File
@@ -60,11 +60,11 @@ namespace box2d
int w_Shape_testPoint(lua_State * L)
{
Shape * t = luax_checkshape(L, 1);
float x = (float)luaL_checknumber(L, 1);
float y = (float)luaL_checknumber(L, 2);
float r = (float)luaL_checknumber(L, 3);
float px = (float)luaL_checknumber(L, 4);
float py = (float)luaL_checknumber(L, 5);
float x = (float)luaL_checknumber(L, 2);
float y = (float)luaL_checknumber(L, 3);
float r = (float)luaL_checknumber(L, 4);
float px = (float)luaL_checknumber(L, 5);
float py = (float)luaL_checknumber(L, 6);
bool result = t->testPoint(x, y, r, px, py);
lua_pushboolean(L, result);
return 1;