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https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
Added all standard optional draw parameters to love.graphics.printf: angle, sx, sy, ox, oy, kx, and ky
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@@ -722,7 +722,7 @@ void Graphics::print(const char *str, float x, float y , float angle, float sx,
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}
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}
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void Graphics::printf(const char *str, float x, float y, float wrap, AlignMode align)
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void Graphics::printf(const char *str, float x, float y, float wrap, AlignMode align, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
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{
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if (currentFont == 0)
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return;
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@@ -731,34 +731,52 @@ void Graphics::printf(const char *str, float x, float y, float wrap, AlignMode a
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string text(str);
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vector<string> lines_to_draw = currentFont->getWrap(text, wrap);
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// now for the actual printing
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vector<string>::const_iterator line_iter, line_end = lines_to_draw.end();
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float letter_spacing = 0.0f;
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for (line_iter = lines_to_draw.begin(); line_iter != line_end; ++line_iter)
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glPushMatrix();
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static Matrix t;
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t.setTransformation(ceil(x), ceil(y), angle, sx, sy, ox, oy, kx, ky);
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glMultMatrixf((const GLfloat *)t.getElements());
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x = y = 0.0f;
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try
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{
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float width = static_cast<float>(currentFont->getWidth(*line_iter));
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switch (align)
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// now for the actual printing
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vector<string>::const_iterator line_iter, line_end = lines_to_draw.end();
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float letter_spacing = 0.0f;
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for (line_iter = lines_to_draw.begin(); line_iter != line_end; ++line_iter)
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{
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case ALIGN_RIGHT:
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currentFont->print(*line_iter, ceil(x + wrap - width), ceil(y));
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break;
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case ALIGN_CENTER:
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currentFont->print(*line_iter, ceil(x + (wrap - width) / 2), ceil(y));
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break;
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case ALIGN_JUSTIFY:
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if (line_iter->length() > 1 && (line_iter+1) != line_end)
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letter_spacing = (wrap - width) / float(line_iter->length() - 1);
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else
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letter_spacing = 0.0f;
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currentFont->print(*line_iter, ceil(x), ceil(y), letter_spacing);
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break;
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case ALIGN_LEFT:
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default:
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currentFont->print(*line_iter, ceil(x), ceil(y));
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break;
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float width = static_cast<float>(currentFont->getWidth(*line_iter));
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switch (align)
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{
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case ALIGN_RIGHT:
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currentFont->print(*line_iter, ceil(x + (wrap - width)), ceil(y), 0.0f);
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break;
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case ALIGN_CENTER:
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currentFont->print(*line_iter, ceil(x + (wrap - width) / 2), ceil(y), 0.0f);
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break;
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case ALIGN_JUSTIFY:
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if (line_iter->length() > 1 && (line_iter+1) != line_end)
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letter_spacing = (wrap - width) / float(line_iter->length() - 1);
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else
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letter_spacing = 0.0f;
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currentFont->print(*line_iter, ceil(x), ceil(y), letter_spacing);
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break;
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case ALIGN_LEFT:
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default:
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currentFont->print(*line_iter, ceil(x), ceil(y), 0.0f);
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break;
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}
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y += currentFont->getHeight() * currentFont->getLineHeight();
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}
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y += currentFont->getHeight() * currentFont->getLineHeight();
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}
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catch (love::Exception &)
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{
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glPopMatrix();
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throw;
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}
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glPopMatrix();
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}
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/**
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@@ -392,7 +392,7 @@ public:
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* @param kx Shear along the x-axis.
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* @param ky Shear along the y-axis.
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**/
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void print(const char *str, float x, float y , float angle, float sx, float sy, float ox, float oy, float kx, float ky);
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void print(const char *str, float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
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/**
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* Draw formatted text on screen at the specified coordinates.
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@@ -402,8 +402,15 @@ public:
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* @param y The y-coordinate.
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* @param wrap The maximum width of the text area.
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* @param align Where to align the text.
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* @param angle The amount of rotation.
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* @param sx The scale factor along the x-axis. (1 = normal).
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* @param sy The scale factor along the y-axis. (1 = normal).
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* @param ox The origin offset along the x-axis.
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* @param oy The origin offset along the y-axis.
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* @param kx Shear along the x-axis.
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* @param ky Shear along the y-axis.
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**/
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void printf(const char *str, float x, float y, float wrap, AlignMode align);
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void printf(const char *str, float x, float y, float wrap, AlignMode align, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
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/**
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* Draws a point at (x,y).
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@@ -1055,18 +1055,34 @@ int w_printf(lua_State *L)
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float y = (float)luaL_checknumber(L, 3);
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float wrap = (float)luaL_checknumber(L, 4);
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float angle = 0.0f;
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float sx = 1.0f, sy = 1.0f;
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float ox = 0.0f, oy = 0.0f;
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float kx = 0.0f, ky = 0.0f;
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Graphics::AlignMode align = Graphics::ALIGN_LEFT;
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if (lua_gettop(L) >= 5)
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{
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const char *str = luaL_checkstring(L, 5);
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if (!Graphics::getConstant(str, align))
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return luaL_error(L, "Incorrect alignment: %s", str);
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if (!lua_isnil(L, 5))
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{
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const char *str = luaL_checkstring(L, 5);
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if (!Graphics::getConstant(str, align))
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return luaL_error(L, "Incorrect alignment: %s", str);
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}
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angle = (float) luaL_optnumber(L, 6, 0.0f);
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sx = (float) luaL_optnumber(L, 7, 1.0f);
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sy = (float) luaL_optnumber(L, 8, sx);
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ox = (float) luaL_optnumber(L, 9, 0.0f);
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oy = (float) luaL_optnumber(L, 10, 0.0f);
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kx = (float) luaL_optnumber(L, 11, 0.0f);
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ky = (float) luaL_optnumber(L, 12, 0.0f);
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}
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try
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{
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instance->printf(str, x, y, wrap, align);
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instance->printf(str, x, y, wrap, align, angle, sx, sy, ox, oy, kx, ky);
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}
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catch(love::Exception e)
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{
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