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https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Cleaned up love.filesystem.load and love.filesystem.getLastModified code
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@@ -307,19 +307,53 @@ int w_lines(lua_State *L)
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int w_load(lua_State *L)
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{
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std::string filename = std::string(luaL_checkstring(L, 1));
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Data *data = 0;
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try
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{
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return instance->load(L);
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data = instance->read(filename.c_str());
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}
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catch(love::Exception &e)
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catch (love::Exception &e)
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{
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return luaL_error(L, e.what());
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return luaL_error(L, "%s", e.what());
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}
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int status = luaL_loadbuffer(L, (const char *)data->getData(), data->getSize(), ("@" + filename).c_str());
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data->release();
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// Load the chunk, but don't run it.
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switch (status)
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{
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case LUA_ERRMEM:
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return luaL_error(L, "Memory allocation error: %s\n", lua_tostring(L, -1));
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case LUA_ERRSYNTAX:
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return luaL_error(L, "Syntax error: %s\n", lua_tostring(L, -1));
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default: // success
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return 1;
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}
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}
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int w_getLastModified(lua_State *L)
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{
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return instance->getLastModified(L);
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const char *filename = luaL_checkstring(L, 1);
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int64 time = 0;
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try
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{
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time = instance->getLastModified(filename);
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}
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catch (love::Exception &e)
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{
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lua_pushnil(L);
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lua_pushstring(L, e.what());
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return 2;
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}
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lua_pushnumber(L, static_cast<lua_Number>(time));
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return 1;
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}
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int w_getSize(lua_State *L)
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@@ -370,7 +404,7 @@ int loader(lua_State *L)
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lua_pop(L, 1);
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lua_pushstring(L, tmp.c_str());
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// Ok, load it.
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return instance->load(L);
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return w_load(L);
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}
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tmp = filename;
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@@ -391,7 +425,7 @@ int loader(lua_State *L)
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lua_pop(L, 1);
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lua_pushstring(L, tmp.c_str());
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// Ok, load it.
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return instance->load(L);
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return w_load(L);
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}
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}
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