mirror of
https://github.com/love2d/love.git
synced 2026-08-17 11:00:31 +02:00
Made receive destructive, added peek (love.thread)
This commit is contained in:
@@ -128,6 +128,14 @@ namespace sdl
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return shared[name];
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}
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void ThreadData::clearValue(std::string name)
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{
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if (shared.count(name) == 0)
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return;
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shared[name]->release();
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shared.erase(name);
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}
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void ThreadData::setValue(std::string name, ThreadVariant *v)
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{
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if (shared.count(name) != 0)
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@@ -206,6 +214,13 @@ namespace sdl
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return v;
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}
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void Thread::clear(std::string name)
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{
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lock();
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comm->clearValue(name);
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unlock();
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}
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void Thread::send(std::string name, ThreadVariant *v)
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{
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lock();
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@@ -86,6 +86,7 @@ namespace sdl
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const char *getCode();
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const char *getName();
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ThreadVariant* getValue(std::string name);
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void clearValue(std::string name);
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void setValue(std::string name, ThreadVariant *v);
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};
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@@ -107,6 +108,7 @@ namespace sdl
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void wait();
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std::string getName();
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ThreadVariant *receive(std::string name);
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void clear(std::string name);
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void send(std::string name, ThreadVariant *v);
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void lock();
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void unlock();
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@@ -62,30 +62,67 @@ namespace sdl
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int w_Thread_receive(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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ThreadVariant *v = t->receive(luaL_checkstring(L, 2));
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if (v)
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std::string name = luaL_checkstring(L, 2);
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ThreadVariant *v = t->receive(name);
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if (!v)
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{
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switch(v->type)
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{
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case BOOLEAN:
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lua_pushboolean(L, v->data.boolean);
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break;
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case NUMBER:
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lua_pushnumber(L, v->data.number);
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break;
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case STRING:
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lua_pushstring(L, v->data.string);
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break;
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case USERDATA: //FIXME: full userdata
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lua_pushlightuserdata(L, v->data.userdata);
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break;
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default:
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lua_pushnil(L);
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break;
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}
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}
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else
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lua_pushnil(L);
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return 1;
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}
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v->retain();
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t->clear(name);
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switch(v->type)
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{
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case BOOLEAN:
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lua_pushboolean(L, v->data.boolean);
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break;
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case NUMBER:
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lua_pushnumber(L, v->data.number);
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break;
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case STRING:
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lua_pushstring(L, v->data.string);
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break;
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case USERDATA: //FIXME: full userdata
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lua_pushlightuserdata(L, v->data.userdata);
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break;
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default:
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lua_pushnil(L);
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break;
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}
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v->release();
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return 1;
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}
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int w_Thread_peek(lua_State *L)
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{
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Thread *t = luax_checkthread(L, 1);
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std::string name = luaL_checkstring(L, 2);
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ThreadVariant *v = t->receive(name);
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if (!v)
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{
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lua_pushnil(L);
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return 1;
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}
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v->retain();
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switch(v->type)
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{
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case BOOLEAN:
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lua_pushboolean(L, v->data.boolean);
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break;
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case NUMBER:
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lua_pushnumber(L, v->data.number);
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break;
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case STRING:
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lua_pushstring(L, v->data.string);
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break;
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case USERDATA: //FIXME: full userdata
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lua_pushlightuserdata(L, v->data.userdata);
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break;
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default:
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lua_pushnil(L);
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break;
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}
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v->release();
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return 1;
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}
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@@ -125,6 +162,7 @@ namespace sdl
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{ "wait", w_Thread_wait },
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{ "getName", w_Thread_getName },
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{ "receive", w_Thread_receive },
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{ "peek", w_Thread_peek },
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{ "send", w_Thread_send },
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{ 0, 0 }
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};
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@@ -37,6 +37,7 @@ namespace sdl
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int w_Thread_wait(lua_State *L);
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int w_Thread_getName(lua_State *L);
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int w_Thread_receive(lua_State *L);
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int w_Thread_peek(lua_State *L);
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int w_Thread_send(lua_State *L);
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int luaopen_thread(lua_State *L);
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