New attempt at love.timer.getMicroTime

This commit is contained in:
bart@bartbes.ath.cx
2009-11-22 14:20:15 +01:00
parent dc014f720a
commit 267547b6c0
2 changed files with 9 additions and 16 deletions
+6 -13
View File
@@ -93,19 +93,12 @@ namespace sdl
float Timer::getMicroTime() const
{
#ifdef LOVE_WINDOWS
FILETIME tstruct;
unsigned __int64 t = 0;
GetSystemTimeAsFileTime(&tstruct); //ah, yes, a struct with a high and a low part
t = tstruct.dwHighDateTime; //let's make it one variable;
t <<= 32;
t |= tstruct.dwLowDateTime;
#if defined(_MSC_VER) || defined(_MSC_EXTENSIONS)
float floatt = (t/10-11644473600000000Ui64)/1000000.0f;
#else
float floatt = (t/11644473600000000ULL)/1000000.0f;
#endif //even windows has it's differences, yay...
floatt %= 86400; //from start of day, else it's too big for a lua_Number
return floatt;
long ticks, freq;
QueryPeformanceCounter(&ticks);
QueryPeformanceFrequency(&freq);
long secs = ticks/freq;
long usecs = (ticks%freq)/(freq/1000000.0f);
return secs%86400 + usecs/1000000.0f;
#else
timeval t;
gettimeofday(&t, NULL);
+3 -3
View File
@@ -119,9 +119,9 @@ namespace sdl
float getTime() const;
/**
* Gets the amount of time since the Epoch. Useful for timing too because
* it is accurate to the microsecond.
* @return The time (in seconds) since the Epoch.
* Gets the amount of time passed since an unspecified time. The time is accurate
* to the microsecond, and is limited to 24 hours.
* @return The time (in seconds)
**/
float getMicroTime() const;