Moved anisotropic filtering to Image:setFilter(min, mag, anisotropy), added anisotropic filtering support to canvases and fonts

This commit is contained in:
Alex Szpakowski
2013-03-20 23:23:26 -03:00
parent 8c406b7a4b
commit 25d6700361
14 changed files with 187 additions and 71 deletions
+9 -3
View File
@@ -320,10 +320,16 @@ public:
const Image::Filter &getDefaultImageFilter() const;
/**
* Default Image mipmap filtermode, sharpness, and anisotropy values.
* Default texture anisotropic filtering level.
**/
void setDefaultMipmapFilter(Image::FilterMode filter, float sharpness, float anisotropy);
void getDefaultMipmapFilter(Image::FilterMode *filter, float *sharpness, float *anisotropy) const;
void setDefaultAnisotropy(float anisotropy);
float getDefaultAnisotropy() const;
/**
* Default Image mipmap filtermode and sharpness values.
**/
void setDefaultMipmapFilter(Image::FilterMode filter, float sharpness);
void getDefaultMipmapFilter(Image::FilterMode *filter, float *sharpness) const;
/**
* Sets the line width.