Moved anisotropic filtering to Image:setFilter(min, mag, anisotropy), added anisotropic filtering support to canvases and fonts

This commit is contained in:
Alex Szpakowski
2013-03-20 23:23:26 -03:00
parent 8c406b7a4b
commit 25d6700361
14 changed files with 187 additions and 71 deletions
+8 -1
View File
@@ -71,6 +71,10 @@ public:
static void setDefaultFilter(const Filter &f);
static const Filter &getDefaultFilter();
// The default amount of anisotropic filtering.
static void setDefaultAnisotropy(float anisotropy);
static float getDefaultAnisotropy();
static bool getConstant(const char *in, FilterMode &out);
static bool getConstant(FilterMode in, const char *&out);
static bool getConstant(const char *in, WrapMode &out);
@@ -78,9 +82,12 @@ public:
private:
// The default image filter
// The default image filter.
static Filter defaultFilter;
// The default amount of anisotropic filtering.
static float defaultAnisotropy;
static StringMap<FilterMode, FILTER_MAX_ENUM>::Entry filterModeEntries[];
static StringMap<FilterMode, FILTER_MAX_ENUM> filterModes;
static StringMap<WrapMode, WRAP_MAX_ENUM>::Entry wrapModeEntries[];