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Merge minor into dynamiccore2
--HG-- branch : dynamiccore2
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@@ -84,26 +84,6 @@ public:
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bool setWrap(const Texture::Wrap &w) override;
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const void *getHandle() const override;
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/**
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* @param canvases A list of other canvases to temporarily attach to this one,
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* to allow drawing to multiple canvases at once.
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**/
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void startGrab(const std::vector<Canvas *> &canvases);
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void startGrab();
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void stopGrab(bool switchingToOtherCanvas = false);
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/**
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* Create and attach a stencil buffer to this Canvas' framebuffer, if necessary.
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**/
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bool checkCreateStencil();
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love::image::ImageData *newImageData(love::image::Image *image, int x, int y, int w, int h);
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inline const std::vector<Canvas *> &getAttachedCanvases() const
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{
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return attachedCanvases;
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}
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inline GLenum getStatus() const
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{
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return status;
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@@ -119,19 +99,26 @@ public:
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return actual_samples;
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}
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inline int getRequestedMSAA() const
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{
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return requested_samples;
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}
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inline ptrdiff_t getMSAAHandle() const
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{
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return msaa_buffer;
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}
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inline GLuint getFBO() const
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{
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return fbo;
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}
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static Format getSizedFormat(Format format);
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static bool isSupported();
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static bool isMultiFormatMultiCanvasSupported();
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static bool isFormatSupported(Format format);
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static Canvas *current;
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// The viewport dimensions of the system (default) framebuffer.
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static OpenGL::Viewport systemViewport;
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// Whether the main screen should have linear -> sRGB conversions enabled.
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static bool screenHasSRGB;
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static int canvasCount;
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static bool getConstant(const char *in, Format &out);
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@@ -139,29 +126,20 @@ public:
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private:
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void setupGrab();
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bool createMSAAFBO(GLenum internalformat);
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bool resolveMSAA(bool restoreprev);
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void drawv(const Matrix4 &t, const Vertex *v);
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static void convertFormat(Format format, GLenum &internalformat, GLenum &externalformat, GLenum &type);
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static size_t getFormatBitsPerPixel(Format format);
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GLuint fbo;
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GLuint resolve_fbo;
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GLuint texture;
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GLuint msaa_buffer;
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GLuint depth_stencil;
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Format format;
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GLenum status;
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std::vector<Canvas *> attachedCanvases;
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int requested_samples;
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int actual_samples;
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