Merge minor into dynamiccore2

--HG--
branch : dynamiccore2
This commit is contained in:
Bart van Strien
2016-11-26 22:19:12 +01:00
61 changed files with 4909 additions and 1720 deletions
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/**
* Copyright (c) 2006-2016 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented = 0; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_AUDIO_RECORDING_DEVICE_H
#define LOVE_AUDIO_RECORDING_DEVICE_H
#include "common/Object.h"
#include "sound/SoundData.h"
#include <string>
namespace love
{
namespace audio
{
class RecordingDevice : public love::Object
{
public:
static love::Type type;
RecordingDevice();
virtual ~RecordingDevice();
/**
* Begins audio input recording process. using default (previous) parameters.
* @return True if recording started successfully.
**/
virtual bool start() = 0;
/**
* Begins audio input recording process.
* @param samples Number of samples to buffer.
* @param sampleRate Desired sample rate.
* @param bitDepth Desired bit depth (8 or 16).
* @param channels Desired number of channels.
* @return True if recording started successfully.
**/
virtual bool start(int samples, int sampleRate, int bitDepth, int channels) = 0;
/**
* Stops audio input recording.
**/
virtual void stop() = 0;
/**
* Retreives recorded data.
* @return SoundData containing data obtained from recording device.
**/
virtual love::sound::SoundData *getData() = 0;
/**
* @return C string device name.
**/
virtual const char *getName() const = 0;
/**
* @return Number of samples currently recorded.
**/
virtual int getSampleCount() const = 0;
/**
* @return Sample rate for recording.
**/
virtual int getSampleRate() const = 0;
/**
* @return Bit depth for recording.
**/
virtual int getBitDepth() const = 0;
/**
* @return Number of channels for recording.
**/
virtual int getChannels() const = 0;
/**
* @return True if currently recording.
**/
virtual bool isRecording() const = 0;
}; //RecordingDevice
} //audio
} //love
#endif //LOVE_AUDIO_RECORDING_DEVICE_H