Add pixel effects (love-glsl)

This commit is contained in:
vrld
2011-07-24 14:03:46 +02:00
parent 9c11bfa236
commit 24a52f056b
11 changed files with 7724 additions and 6125 deletions
@@ -28,6 +28,7 @@
#include "wrap_SpriteBatch.h"
#include "wrap_ParticleSystem.h"
#include "wrap_Framebuffer.h"
#include "wrap_PixelEffect.h"
#include "Graphics.h"
namespace love
@@ -61,6 +62,7 @@ namespace opengl
int w_newSpriteBatch(lua_State * L);
int w_newParticleSystem(lua_State * L);
int w_newFramebuffer(lua_State * L); // comments in function
int w_newPixelEffect(lua_State * L);
int w_setColor(lua_State * L);
int w_getColor(lua_State * L);
int w_setBackgroundColor(lua_State * L);
@@ -86,6 +88,9 @@ namespace opengl
int w_getMaxPointSize(lua_State * L);
int w_newScreenshot(lua_State * L);
int w_setRenderTarget(lua_State * L);
int w_setPixelEffect(lua_State * L);
int w_hasPixelEffects(lua_State * L);
int w_getGLSLVersion(lua_State * L);
int w_draw(lua_State * L);
int w_drawq(lua_State * L);
int w_drawTest(lua_State * L);