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@@ -207,7 +207,7 @@ private:
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void initCapabilities() override;
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void getAPIStats(int &shaderswitches) const override;
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void endPass();
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void endPass(bool presenting);
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id<MTLDepthStencilState> getCachedDepthStencilState(const DepthState &depth, const StencilState &stencil);
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void applyRenderState(id<MTLRenderCommandEncoder> renderEncoder, const VertexAttributes &attributes);
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