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Fix issue 246: Add line antialiasing through 'overdraw'.
Points to consider: - Make softness customizable (`halo' in Graphics::polyline()). - Add overdraw at beginning and ending edge of the line.
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@@ -78,10 +78,8 @@ namespace opengl
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int w_setLineWidth(lua_State * L);
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int w_setLineStyle(lua_State * L);
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int w_setLine(lua_State * L);
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int w_setLineStipple(lua_State * L);
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int w_getLineWidth(lua_State * L);
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int w_getLineStyle(lua_State * L);
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int w_getLineStipple(lua_State * L);
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int w_setPointSize(lua_State * L);
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int w_setPointStyle(lua_State * L);
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int w_setPoint(lua_State * L);
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