The Variant class is now meant to be used on the stack instead of allocated on the heap. As a result (and because of related changes), performance of Channels has roughly doubled when pushing and popping most types.

This commit is contained in:
Alex Szpakowski
2016-02-14 16:39:32 -04:00
parent 7995e6ba85
commit 23fcaec89f
13 changed files with 287 additions and 321 deletions
+22 -39
View File
@@ -88,12 +88,6 @@ Channel::Channel(const std::string &name)
Channel::~Channel()
{
while (!queue.empty())
{
queue.front()->release();
queue.pop();
}
delete mutex;
delete cond;
@@ -101,13 +95,9 @@ Channel::~Channel()
namedChannels.erase(name);
}
unsigned long Channel::push(Variant *var)
unsigned long Channel::push(const Variant &var)
{
if (!var)
return 0;
Lock l(mutex);
var->retain();
// Keep a reference to ourselves
// if we're non-empty and named.
@@ -120,11 +110,8 @@ unsigned long Channel::push(Variant *var)
return ++sent;
}
void Channel::supply(Variant *var)
void Channel::supply(const Variant &var)
{
if (!var)
return;
Lock l(mutex);
unsigned long id = push(var);
@@ -132,13 +119,14 @@ void Channel::supply(Variant *var)
cond->wait(mutex);
}
Variant *Channel::pop()
bool Channel::pop(Variant *var)
{
Lock l(mutex);
if (queue.empty())
return 0;
Variant *var = queue.front();
if (queue.empty())
return false;
*var = queue.front();
queue.pop();
received++;
@@ -149,28 +137,26 @@ Variant *Channel::pop()
if (named && queue.empty())
release();
return var;
} // NOTE: Returns a retained Variant
Variant *Channel::demand()
{
Variant *var;
Lock l(mutex);
while (!(var = pop()))
cond->wait(mutex);
return var;
return true;
}
Variant *Channel::peek()
void Channel::demand(Variant *var)
{
Lock l(mutex);
if (queue.empty())
return 0;
Variant *var = queue.front();
var->retain();
return var;
while (!pop(var))
cond->wait(mutex);
}
bool Channel::peek(Variant *var)
{
Lock l(mutex);
if (queue.empty())
return false;
*var = queue.front();
return true;
}
int Channel::getCount()
@@ -188,10 +174,7 @@ void Channel::clear()
return;
while (!queue.empty())
{
queue.front()->release();
queue.pop();
}
// Finish all the supply waits
received = sent;
+6 -8
View File
@@ -37,8 +37,6 @@ namespace thread
class Channel : public love::Object
{
// FOR WRAPPER USE ONLY
friend void retainVariant(Channel *, Variant *);
friend void releaseVariant(Channel *, Variant *);
friend int w_Channel_performAtomic(lua_State *);
public:
@@ -48,11 +46,11 @@ public:
static Channel *getChannel(const std::string &name);
unsigned long push(Variant *var);
void supply(Variant *var); // blocking push
Variant *pop();
Variant *demand(); // blocking pop
Variant *peek();
unsigned long push(const Variant &var);
void supply(const Variant &var); // blocking push
bool pop(Variant *var);
void demand(Variant *var); // blocking pop
bool peek(Variant *var);
int getCount();
void clear();
@@ -67,7 +65,7 @@ private:
Mutex *mutex;
Conditional *cond;
std::queue<Variant *> queue;
std::queue<Variant> queue;
bool named;
std::string name;
+10 -29
View File
@@ -33,18 +33,12 @@ namespace thread
LuaThread::LuaThread(const std::string &name, love::Data *code)
: code(code)
, name(name)
, args(nullptr)
, nargs(0)
{
threadName = name;
}
LuaThread::~LuaThread()
{
// No args should still exist at this point,
// but you never know.
for (int i = 0; i < nargs; ++i)
args[i]->release();
}
void LuaThread::threadFunction()
@@ -74,16 +68,12 @@ void LuaThread::threadFunction()
error = luax_tostring(L, -1);
else
{
int pushedargs = nargs;
for (int i = 0; i < nargs; ++i)
{
args[i]->toLua(L);
args[i]->release();
}
// Set both args and nargs to nil, prevents the deconstructor from
// accessing it again.
nargs = 0;
args = nullptr;
int pushedargs = (int) args.size();
for (int i = 0; i < pushedargs; i++)
args[i].toLua(L);
args.clear();
if (lua_pcall(L, pushedargs, 0, 0) != 0)
error = luax_tostring(L, -1);
@@ -97,14 +87,9 @@ void LuaThread::threadFunction()
this->release();
}
bool LuaThread::start(Variant **args, int nargs)
bool LuaThread::start(const std::vector<Variant> &args)
{
for (int i = 0; i < this->nargs; ++i)
this->args[i]->release();
this->args = args;
this->nargs = nargs;
return Threadable::start();
}
@@ -126,16 +111,12 @@ void LuaThread::onError()
p.type = THREAD_THREAD_ID;
p.object = this;
std::vector<StrongRef<Variant>> vargs = {
new Variant(THREAD_THREAD_ID, &p),
new Variant(error.c_str(), error.length())
std::vector<Variant> vargs = {
Variant(p.type, &p),
Variant(error.c_str(), error.length())
};
event::Message *msg = new event::Message("threaderror", vargs);
for (const StrongRef<Variant> &v : vargs)
v->release();
eventmodule->push(msg);
msg->release();
}
+3 -3
View File
@@ -23,6 +23,7 @@
// STL
#include <string>
#include <vector>
// LOVE
#include "common/Data.h"
@@ -44,7 +45,7 @@ public:
void threadFunction();
const std::string &getError() const;
bool start(Variant **args, int nargs);
bool start(const std::vector<Variant> &args);
private:
@@ -54,8 +55,7 @@ private:
std::string name;
std::string error;
Variant **args;
int nargs;
std::vector<Variant> args;
}; // LuaThread
+13 -35
View File
@@ -25,20 +25,6 @@ namespace love
namespace thread
{
void retainVariant(Channel *c, Variant *v)
{
c->lockMutex();
v->retain();
c->unlockMutex();
}
void releaseVariant(Channel *c, Variant *v)
{
c->lockMutex();
v->release();
c->unlockMutex();
}
Channel *luax_checkchannel(lua_State *L, int idx)
{
return luax_checktype<Channel>(L, idx, THREAD_CHANNEL_ID);
@@ -47,34 +33,29 @@ Channel *luax_checkchannel(lua_State *L, int idx)
int w_Channel_push(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = lua_isnoneornil(L, 2) ? 0 : Variant::fromLua(L, 2);
if (!var)
Variant var;
if (!Variant::fromLua(L, 2, &var))
return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected");
c->push(var);
releaseVariant(c, var);
return 0;
}
int w_Channel_supply(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = lua_isnoneornil(L, 2) ? 0 : Variant::fromLua(L, 2);
if (!var)
Variant var;
if (!Variant::fromLua(L, 2, &var))
return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected");
c->supply(var);
releaseVariant(c, var);
return 0;
}
int w_Channel_pop(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->pop();
if (var)
{
var->toLua(L);
releaseVariant(c, var);
}
Variant var;
if (c->pop(&var))
var.toLua(L);
else
lua_pushnil(L);
return 1;
@@ -83,21 +64,18 @@ int w_Channel_pop(lua_State *L)
int w_Channel_demand(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->demand();
var->toLua(L);
releaseVariant(c, var);
Variant var;
c->demand(&var);
var.toLua(L);
return 1;
}
int w_Channel_peek(lua_State *L)
{
Channel *c = luax_checkchannel(L, 1);
Variant *var = c->peek();
if (var)
{
var->toLua(L);
releaseVariant(c, var);
}
Variant var;
if (c->peek(&var))
var.toLua(L);
else
lua_pushnil(L);
return 1;
+9 -13
View File
@@ -33,26 +33,22 @@ LuaThread *luax_checkthread(lua_State *L, int idx)
int w_Thread_start(lua_State *L)
{
LuaThread *t = luax_checkthread(L, 1);
std::vector<Variant> args;
int nargs = lua_gettop(L) - 1;
Variant **args = 0;
if (nargs > 0)
Variant v;
for (int i = 0; i < nargs; ++i)
{
args = new Variant*[nargs];
for (int i = 0; i < nargs; ++i)
if (!Variant::fromLua(L, i+2, &v))
{
args[i] = Variant::fromLua(L, i+2);
if (!args[i])
{
for (int j = i; j >= 0; j--)
delete args[j];
delete[] args;
return luaL_argerror(L, i+2, "boolean, number, string, love type, or flat table expected");
}
args.clear();
return luaL_argerror(L, i+2, "boolean, number, string, love type, or flat table expected");
}
args.push_back(v);
}
luax_pushboolean(L, t->start(args, nargs));
luax_pushboolean(L, t->start(args));
return 1;
}