Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility.

This commit is contained in:
Alex Szpakowski
2014-06-13 23:28:00 -03:00
parent 431b6a56ce
commit 23d3cbc2e2
16 changed files with 110 additions and 87 deletions
+2 -2
View File
@@ -90,8 +90,8 @@ public:
private:
bool setContext(int fsaa, bool vsync, bool sRGB);
void setWindowGLAttributes(int fsaa, bool sRGB) const;
bool setContext(int msaa, bool vsync, bool sRGB);
void setWindowGLAttributes(int msaa, bool sRGB) const;
// Update the saved window settings based on the window's actual state.
void updateSettings(const WindowSettings &newsettings);