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Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility.
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@@ -49,7 +49,8 @@ public:
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SETTING_FULLSCREEN,
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SETTING_FULLSCREEN_TYPE,
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SETTING_VSYNC,
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SETTING_FSAA,
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SETTING_FSAA, // For backward-compatibility. TODO: remove!
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SETTING_MSAA,
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SETTING_RESIZABLE,
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SETTING_MIN_WIDTH,
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SETTING_MIN_HEIGHT,
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@@ -150,7 +151,7 @@ struct WindowSettings
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bool fullscreen; // = false
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Window::FullscreenType fstype; // = FULLSCREEN_TYPE_NORMAL
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bool vsync; // = true
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int fsaa; // = 0
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int msaa; // = 0
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bool resizable; // = false
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int minwidth; // = 1
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int minheight; // = 1
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