Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility.

This commit is contained in:
Alex Szpakowski
2014-06-13 23:28:00 -03:00
parent 431b6a56ce
commit 23d3cbc2e2
16 changed files with 110 additions and 87 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ int w_Canvas_getImageData(lua_State *L);
int w_Canvas_getPixel(lua_State * L);
int w_Canvas_clear(lua_State *L);
int w_Canvas_getFormat(lua_State *L);
int w_Canvas_getFSAA(lua_State *L);
int w_Canvas_getMSAA(lua_State *L);
extern "C" int luaopen_canvas(lua_State *L);
} // opengl