Rename love.physics getObjectList functions to getObjects (resolves #1305)

World:getBodyList -> World:getBodies
World:getContactList -> World:getContacts
World:getJointList -> World:getJoints

Body:getFixtureList -> Body:getFixtures
Body:getContactList -> Body:getContacts
Body:getJointList -> Body:getJoints

Marked the old functions as deprecated

--HG--
branch : minor
This commit is contained in:
Bart van Strien
2017-09-13 15:48:53 +02:00
parent 7dae80f552
commit 23929cab14
6 changed files with 77 additions and 30 deletions
+3 -3
View File
@@ -391,19 +391,19 @@ public:
* Get an array of all the Fixtures attached to this Body.
* @return An array of Fixtures.
**/
int getFixtureList(lua_State *L) const;
int getFixtures(lua_State *L) const;
/**
* Get an array of all Joints attached to this Body.
**/
int getJointList(lua_State *L) const;
int getJoints(lua_State *L) const;
/**
* Get an array of all active Contacts attached to this Body.
* This list changes during World:update and you may miss some collisions
* if you don't use the collision callbacks.
**/
int getContactList(lua_State *L) const;
int getContacts(lua_State *L) const;
/**
* Destroy this body.