Added BezierCurve:renderSegment

This commit is contained in:
muddmaker
2014-09-30 17:36:10 -07:00
parent d3e1993673
commit 238656ecc1
5 changed files with 68 additions and 0 deletions
+34
View File
@@ -183,6 +183,40 @@ vector<Vector> BezierCurve::render(size_t accuracy) const
return vertices;
}
vector<Vector> BezierCurve::renderSegment(double start, double end, size_t accuracy) const
{
if (controlPoints.size() < 2)
throw Exception("Invalid Bezier curve: Not enough control points.");
vector<Vector> vertices(controlPoints);
subdivide(vertices, accuracy);
if (start > 0)
{
Vector startPoint = evaluate(start);
for (size_t i = 0; i < vertices.size(); ++i)
{
if ((double)i / vertices.size() > start)
{
vertices.erase(vertices.begin(), vertices.begin() + i - 1);
break;
}
}
vertices.insert(vertices.begin(), startPoint);
}
if (end < 1)
{
Vector endPoint = evaluate(end);
for (size_t i = vertices.size(); i > 0; --i)
{
if ((double)(i - 1) / vertices.size() < end)
{
vertices.erase(vertices.begin() + i, vertices.end());
break;
}
}
vertices.insert(vertices.end(), endPoint);
}
return vertices;
}
} // namespace math
} // namespace love