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Add initial video playback support for Ogg Theora videos (resolves issue #66.)
The basic APIs are:
video = love.graphics.newVideo("myvideo.ogv")
love.graphics.draw(video, ...) -- Video objects are Drawables.
video:play(), video:pause()
video:getDuration(), video:tell(), video:rewind(), video:seek(seconds)
video:getSource()
video:getWidth(), video:getHeight(), video:setFilter(min, mag)
More advanced APIs include video:setSource(source), video:getStream(), and videostream:setSync.
To use a custom pixel shader when drawing a Video, call the new TexelVideo(texcoords) function instead of Texel(texture, texcoords) in order to get the pixel colors of a video frame.
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/**
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* Copyright (c) 2006-2015 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_VIDEO_THEORA_VIDEO_H
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#define LOVE_VIDEO_THEORA_VIDEO_H
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// STL
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#include <vector>
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// LOVE
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#include "filesystem/File.h"
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#include "video/Video.h"
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#include "thread/threads.h"
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#include "VideoStream.h"
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namespace love
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{
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namespace video
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{
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namespace theora
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{
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class Worker;
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class Video : public love::video::Video
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{
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public:
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Video();
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~Video();
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// Implements Module
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virtual const char *getName() const;
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VideoStream *newVideoStream(love::filesystem::File* file);
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private:
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Worker *workerThread;
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}; // Video
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class Worker : public love::thread::Threadable
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{
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public:
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Worker();
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~Worker();
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// Implements Threadable
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void threadFunction();
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void addStream(VideoStream *stream);
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// Frees itself!
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void stop();
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private:
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std::vector<StrongRef<VideoStream>> streams;
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love::thread::MutexRef mutex;
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volatile bool stopping;
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}; // Worker
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} // theora
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} // video
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} // love
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#endif // LOVE_VIDEO_THEORA_VIDEO_H
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