Add initial video playback support for Ogg Theora videos (resolves issue #66.)

The basic APIs are:

video = love.graphics.newVideo("myvideo.ogv")

love.graphics.draw(video, ...) -- Video objects are Drawables.

video:play(), video:pause()

video:getDuration(), video:tell(), video:rewind(), video:seek(seconds)

video:getSource()

video:getWidth(), video:getHeight(), video:setFilter(min, mag)

More advanced APIs include video:setSource(source), video:getStream(), and videostream:setSync.

To use a custom pixel shader when drawing a Video, call the new TexelVideo(texcoords) function instead of Texel(texture, texcoords) in order to get the pixel colors of a video frame.
This commit is contained in:
Bart van Strien
2015-12-08 22:41:19 -04:00
parent a1dab12117
commit 22f2175bec
41 changed files with 2241 additions and 20 deletions
+17
View File
@@ -86,6 +86,11 @@ Graphics::~Graphics()
Shader::defaultShader->release();
Shader::defaultShader = nullptr;
}
if (Shader::defaultVideoShader)
{
Shader::defaultVideoShader->release();
Shader::defaultVideoShader = nullptr;
}
if (quadIndices)
delete quadIndices;
@@ -320,6 +325,13 @@ bool Graphics::setMode(int width, int height)
Shader::defaultShader = newShader(Shader::defaultCode[renderer]);
}
// and a default video shader.
if (!Shader::defaultVideoShader)
{
Renderer renderer = GLAD_ES_VERSION_2_0 ? RENDERER_OPENGLES : RENDERER_OPENGL;
Shader::defaultVideoShader = newShader(Shader::defaultVideoCode[renderer]);
}
// A shader should always be active, but the default shader shouldn't be
// returned by getShader(), so we don't do setShader(defaultShader).
if (!Shader::current)
@@ -819,6 +831,11 @@ Text *Graphics::newText(Font *font, const std::vector<Font::ColoredString> &text
return new Text(font, text);
}
Video *Graphics::newVideo(love::video::VideoStream *stream)
{
return new Video(stream);
}
bool Graphics::isGammaCorrect() const
{
return love::graphics::isGammaCorrect();