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vulkan: add support for 2d array textures
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@@ -41,8 +41,12 @@ public:
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static VkColorComponentFlags getColorMask(ColorChannelMask);
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static VkFrontFace getFrontFace(Winding);
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static VkCullModeFlags getCullMode(CullMode);
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static VkImageType getImageType(TextureType);
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static VkImageViewType getImageViewType(TextureType);
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static void cmdTransitionImageLayout(VkCommandBuffer, VkImage, VkImageLayout oldLayout, VkImageLayout newLayout);
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static void cmdTransitionImageLayout(
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VkCommandBuffer, VkImage, VkImageLayout oldLayout, VkImageLayout newLayout,
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uint32_t baseLevel = 0, uint32_t levelCount = 1, uint32_t baseLayer = 0, uint32_t layerCount = 1);
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};
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} // vulkan
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} // graphics
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