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Maybe fixed Windows build?
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@@ -1338,7 +1338,7 @@ Graphics::DisplayState::DisplayState()
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, scissorBox()
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, font(nullptr)
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, shader(nullptr)
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, colorMask{true, true, true, true}
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, colorMask({true, true, true, true})
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, wireframe(false)
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, defaultFilter()
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, defaultMipmapFilter(Texture::FILTER_NONE)
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