Removed gl.bindTexture, so it won't get accidentally used.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2016-10-21 23:42:09 -03:00
parent 14f1afa446
commit 2222bb37d2
2 changed files with 0 additions and 15 deletions
-6
View File
@@ -348,12 +348,6 @@ public:
**/
void setTextureUnit(int textureunit);
/**
* Helper for binding an OpenGL texture.
* Makes sure we aren't redundantly binding textures.
**/
void bindTexture(GLuint texture);
/**
* Helper for binding a texture to a specific texture unit.
*