Merge branch 'master' into 12.0-development

This commit is contained in:
Alex Szpakowski
2021-04-07 20:33:44 -03:00
404 changed files with 529 additions and 462 deletions
+15 -1
View File
@@ -37,20 +37,34 @@ LOVE 11.4 [Mysterious Mysteries]
Released: N/A
* Added Body:getLocalPoints.
* Added Font:getKerning.
* Added a variant of Font:getWidth which takes a codepoint number argument.
* Added support for r16, rg16, and rgba16 pixel formats in Canvases.
* Added Shader:send(name, matrixlayout, data, ...) variant, whose argument order is more consistent than Shader:send(name, data, matrixlayout, ...).
* Changed love.timer.getTime to start at 0 when the module is first loaded.
* Fixed build-time compatibility with Lua 5.4.
* Fixed initial window creation to set the window's title during creation instead of after.
* Fixed code compatibility with math.mod and string.gfind when LuaJIT 2.1 is used.
* Fixed errors on some systems related to > 53 bit pointer addresses, when recent versions of LuaJIT 2.1 are used.
* Fixed drag-and-drop to open a love game on macOS causing love.event.quit("restart") to fail.
* Fixed fused macOS apps opening other love games when drag-and-drop is used (if the fused app hasn't already removed .love files from recognized document types).
* Fixed File:isEOF when called on a dropped file.
* Fixed support for > 2GB dropped files on desktops.
* Fixed audio to resume properly after interruption on iOS.
* Fixed initial window creation to set the window's title during creation instead of after.
* Fixed the window's screen position when exiting fullscreen via love.window.setFullscreen.
* Fixed memory corruption and a crash when drawing smooth lines.
* Fixed a crash in Canvas:newImageData when the pixel format's pixel byte size multiplied by its width isn't a multiple of 4.
* Fixed love.graphics.newVolumeImage when explicit mipmaps are provided.
* Fixed freezes and crashes in automatic batching when an AMD GPU is used.
* Fixed love.graphics.print and Image:replacePixels on more AMD/ATI GPUs.
* Fixed Font:setFallbacks to account for different DPI scales in each fallback font.
* Fixed Text:getWidth when the Text's string only contains spaces.
* Fixed a crash with some Intel graphics drivers on Linux.
* Fixed a hang with some Intel graphics drivers on Windows, by preventing gamma correct rendering on affected systems.
* Fixed a crash with some Intel graphics drivers on Windows when mipmapped Canvases are used.
* Fixed texture memory reported by love.graphics.getStats when a volume or array Canvas is created.
* Fixed rare issues where textures were not sent to shaders correctly.
* Fixed Shader:send(name, data, matrixlayout, ...).