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Fixed ParticleSystem:setAreaSpread("none") to not require x/y arguments (resolves issue #738)
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@@ -165,15 +165,20 @@ int w_ParticleSystem_setAreaSpread(lua_State *L)
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{
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ParticleSystem *t = luax_checkparticlesystem(L, 1);
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ParticleSystem::AreaSpreadDistribution distribution;
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const char *str = luaL_checkstring(L, 2);
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if (!ParticleSystem::getConstant(str, distribution))
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return luaL_error(L, "Invalid distribution: '%s'", str);
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ParticleSystem::AreaSpreadDistribution distribution = ParticleSystem::DISTRIBUTION_NONE;
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float x = 0.f, y = 0.f;
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float x = (float)luaL_checknumber(L, 3);
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float y = (float)luaL_checknumber(L, 4);
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if (x < 0.0f || y < 0.0f)
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return luaL_error(L, "Invalid area spread parameters (must be >= 0)");
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const char *str = lua_isnoneornil(L, 2) ? 0 : luaL_checkstring(L, 2);
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if (str && !ParticleSystem::getConstant(str, distribution))
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return luaL_error(L, "Invalid particle distribution: %s", str);
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if (distribution != ParticleSystem::DISTRIBUTION_NONE)
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{
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x = (float) luaL_checknumber(L, 3);
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y = (float) luaL_checknumber(L, 4);
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if (x < 0.0f || y < 0.0f)
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return luaL_error(L, "Invalid area spread parameters (must be >= 0)");
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}
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t->setAreaSpread(distribution, x, y);
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return 0;
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