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Reworked ImageData:encode:
- It now returns a FileData containing the encoded ImageData. - The first argument is now the format to encode to. - The second argument is now the filename to write to, and is optional. No file will be written if a filename is not given.
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@@ -217,31 +217,37 @@ int w_ImageData_paste(lua_State *L)
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int w_ImageData_encode(lua_State *L)
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{
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std::string ext;
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const char *fmt;
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ImageData::EncodedFormat format = ImageData::ENCODED_MAX_ENUM;
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ImageData *t = luax_checkimagedata(L, 1);
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if (lua_isstring(L, 2))
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luax_convobj(L, 2, "filesystem", "newFile");
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love::filesystem::File *file = luax_checktype<love::filesystem::File>(L, 2, FILESYSTEM_FILE_ID);
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ImageData::EncodedFormat format;
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const char *fmt = luaL_checkstring(L, 2);
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if (!ImageData::getConstant(fmt, format))
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return luaL_error(L, "Invalid encoded image format '%s'.", fmt);
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if (lua_isnoneornil(L, 3))
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bool hasfilename = false;
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std::string filename = "Image." + std::string(fmt);
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if (!lua_isnoneornil(L, 3))
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{
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ext = file->getExtension();
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fmt = ext.c_str();
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if (!ImageData::getConstant(fmt, format))
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return luaL_error(L, "Invalid image format '%s'.", fmt);
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}
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else
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{
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fmt = luaL_checkstring(L, 3);
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if (!ImageData::getConstant(fmt, format))
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return luaL_error(L, "Invalid image format '%s'.", fmt);
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hasfilename = true;
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filename = luax_checkstring(L, 3);
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}
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luax_catchexcept(L, [&](){ t->encode(file, format); });
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return 0;
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love::filesystem::FileData *filedata = nullptr;
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luax_catchexcept(L, [&](){ filedata = t->encode(format, filename.c_str()); });
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luax_pushtype(L, FILESYSTEM_FILE_DATA_ID, filedata);
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filedata->release();
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if (hasfilename)
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{
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luax_getfunction(L, "filesystem", "write");
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lua_pushvalue(L, 3); // filename
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lua_pushvalue(L, -3); // FileData
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lua_call(L, 2, 0);
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}
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return 1;
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}
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int w_ImageData__performAtomic(lua_State *L)
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