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Added Mesh:getVertices (resolves issue #771)
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@@ -37,6 +37,7 @@ Mesh *luax_checkmesh(lua_State *L, int idx);
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int w_Mesh_setVertex(lua_State *L);
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int w_Mesh_getVertex(lua_State *L);
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int w_Mesh_setVertices(lua_State *L);
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int w_Mesh_getVertices(lua_State *L);
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int w_Mesh_getVertexCount(lua_State *L);
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int w_Mesh_setVertexMap(lua_State *L);
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int w_Mesh_getVertexMap(lua_State *L);
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