Reworked internal anisotropic filtering code to be more concise and intuitive

This commit is contained in:
Alex Szpakowski
2013-03-21 12:21:13 -03:00
parent 7e753a0acb
commit 2009124cf9
16 changed files with 43 additions and 150 deletions
-6
View File
@@ -319,12 +319,6 @@ public:
**/
const Image::Filter &getDefaultFilter() const;
/**
* Default texture anisotropic filtering level.
**/
void setDefaultAnisotropy(float anisotropy);
float getDefaultAnisotropy() const;
/**
* Default Image mipmap filter mode and sharpness values.
**/