Reworked internal anisotropic filtering code to be more concise and intuitive

This commit is contained in:
Alex Szpakowski
2013-03-21 12:21:13 -03:00
parent 7e753a0acb
commit 2009124cf9
16 changed files with 43 additions and 150 deletions
-5
View File
@@ -129,9 +129,6 @@ public:
void setFilter(const Image::Filter &f);
const Image::Filter &getFilter();
void setAnisotropy(float anisotropy);
float getAnisotropy() const;
// Implements Volatile.
bool loadVolatile();
void unloadVolatile();
@@ -186,8 +183,6 @@ private:
float lineHeight;
float mSpacing; // modifies the spacing by multiplying it with this value
float anisotropy;
int texture_size_index;
int texture_width;
int texture_height;