Re-added the built-in NormalMatrix uniform 3x3 matrix variable to shaders.

This commit is contained in:
Alex Szpakowski
2015-06-26 21:51:22 -03:00
parent d8fd1413d6
commit 1e8786879b
5 changed files with 181 additions and 4 deletions
+1
View File
@@ -61,6 +61,7 @@ public:
BUILTIN_TRANSFORM_MATRIX = 0,
BUILTIN_PROJECTION_MATRIX,
BUILTIN_TRANSFORM_PROJECTION_MATRIX,
BUILTIN_NORMAL_MATRIX,
BUILTIN_POINT_SIZE,
BUILTIN_SCREEN_SIZE,
BUILTIN_MAX_ENUM