diff --git a/src/modules/graphics/metal/Graphics.mm b/src/modules/graphics/metal/Graphics.mm index ecad1ea24..5319f7dc4 100644 --- a/src/modules/graphics/metal/Graphics.mm +++ b/src/modules/graphics/metal/Graphics.mm @@ -921,8 +921,8 @@ void Graphics::applyRenderState(id encoder, const Verte const auto &rt = state.renderTargets.getFirstTarget(); if (rt.texture.get()) { - rtw = rt.texture->getPixelWidth(); - rth = rt.texture->getPixelHeight(); + rtw = rt.texture->getPixelWidth(rt.mipmap); + rth = rt.texture->getPixelHeight(rt.mipmap); } else { @@ -1134,11 +1134,11 @@ void Graphics::applyShaderUniforms(id renderEncoder, lo builtins->normalMatrix[1].w = getPointSize(); builtins->screenSizeParams = Vector4(getPixelWidth(), getPixelHeight(), 1.0f, 0.0f); - auto rt = states.back().renderTargets.getFirstTarget().texture.get(); - if (rt != nullptr) + auto rt = states.back().renderTargets.getFirstTarget(); + if (rt.texture.get()) { - builtins->screenSizeParams.x = rt->getPixelWidth(); - builtins->screenSizeParams.y = rt->getPixelHeight(); + builtins->screenSizeParams.x = rt.texture->getPixelWidth(rt.mipmap); + builtins->screenSizeParams.y = rt.texture->getPixelHeight(rt.mipmap); } builtins->constantColor = getColor();