From 1e0a7cad677d2228e57d33d0c101c20f5ddd8bf5 Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Fri, 4 Oct 2019 19:28:55 -0300 Subject: [PATCH] Fix instanced vertex attributes. --- src/modules/graphics/opengl/OpenGL.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/modules/graphics/opengl/OpenGL.cpp b/src/modules/graphics/opengl/OpenGL.cpp index 591d63e2d..f2fcbb01a 100644 --- a/src/modules/graphics/opengl/OpenGL.cpp +++ b/src/modules/graphics/opengl/OpenGL.cpp @@ -189,11 +189,7 @@ void OpenGL::setupContext() glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxvertexattribs); state.enabledAttribArrays = (uint32) ((1ull << uint32(maxvertexattribs)) - 1); - - if (GLAD_ES_VERSION_3_0 || isCoreProfile()) - state.instancedAttribArrays = state.enabledAttribArrays; - else - state.instancedAttribArrays = 0; + state.instancedAttribArrays = 0; setVertexAttributes(vertex::Attributes(), vertex::BufferBindings());