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https://github.com/love2d/love.git
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Multiple thread backends.
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@@ -1,345 +0,0 @@
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/**
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include <common/config.h>
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#include "Thread.h"
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#ifdef LOVE_BUILD_STANDALONE
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extern "C" int luaopen_love(lua_State * L);
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#endif // LOVE_BUILD_STANDALONE
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extern "C" int luaopen_love_thread(lua_State *L);
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namespace love
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{
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namespace thread
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{
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namespace sdl
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{
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int threadfunc(ThreadData *comm)
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{
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lua_State * L = lua_open();
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luaL_openlibs(L);
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#ifdef LOVE_BUILD_STANDALONE
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love::luax_preload(L, luaopen_love, "love");
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luaopen_love(L);
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#endif // LOVE_BUILD_STANDALONE
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luaopen_love_thread(L);
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{
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size_t len;
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const char *name = comm->getName(&len);
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lua_pushlstring(L, name, len);
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}
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luax_convobj(L, lua_gettop(L), "thread", "getThread");
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lua_getglobal(L, "love");
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lua_pushvalue(L, -2);
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lua_setfield(L, -2, "_curthread");
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if(luaL_dostring(L, comm->getCode()) == 1)
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{
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SDL_mutexP((SDL_mutex*) comm->mutex);
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ThreadVariant *v = new ThreadVariant(lua_tostring(L, -1), lua_strlen(L, -1));
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comm->setValue("error", v);
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v->release();
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SDL_mutexV((SDL_mutex*) comm->mutex);
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SDL_CondBroadcast((SDL_cond*) comm->cond);
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}
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lua_close(L);
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return 0;
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}
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ThreadVariant::ThreadVariant(bool boolean)
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{
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type = BOOLEAN;
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data.boolean = boolean;
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}
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ThreadVariant::ThreadVariant(double number)
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{
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type = NUMBER;
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data.number = number;
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}
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ThreadVariant::ThreadVariant(const char *string, size_t len)
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{
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type = STRING;
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char *buf = new char[len+1];
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memset(buf, 0, len+1);
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memcpy(buf, string, len);
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data.string.str = buf;
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data.string.len = len;
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}
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ThreadVariant::ThreadVariant(void *userdata)
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{
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type = LUSERDATA;
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data.userdata = userdata;
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}
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ThreadVariant::ThreadVariant(Type udatatype, void *userdata)
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{
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type = FUSERDATA;
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this->udatatype = udatatype;
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Proxy *p = (Proxy *) userdata;
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flags = p->flags;
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data.userdata = p->data;
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((love::Object *) data.userdata)->retain();
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}
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ThreadVariant::~ThreadVariant()
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{
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switch(type)
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{
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case STRING:
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delete[] data.string.str;
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break;
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case FUSERDATA:
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((love::Object *) data.userdata)->release();
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break;
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default:
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break;
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}
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}
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ThreadData::ThreadData(const char *name, size_t len, const char *code, void *mutex, void *cond)
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: len(len), mutex(mutex), cond(cond)
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{
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this->name = new char[len+1];
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memset(this->name, 0, len+1);
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memcpy(this->name, name, len);
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if (code)
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{
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len = strlen(code);
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this->code = new char[len+1];
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memset(this->code, 0, len+1);
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memcpy(this->code, code, len);
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}
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else
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this->code = 0;
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}
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ThreadData::~ThreadData()
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{
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delete[] name;
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delete[] code;
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}
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const char *ThreadData::getCode()
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{
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return code;
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}
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const char *ThreadData::getName(size_t *len)
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{
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if (len)
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*len = this->len;
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return name;
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}
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ThreadVariant* ThreadData::getValue(const std::string & name)
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{
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if (shared.count(name) == 0)
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return 0;
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return shared[name];
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}
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void ThreadData::clearValue(const std::string & name)
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{
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if (shared.count(name) == 0)
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return;
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shared[name]->release();
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shared.erase(name);
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}
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void ThreadData::setValue(const std::string & name, ThreadVariant *v)
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{
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if (shared.count(name) != 0)
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shared[name]->release();
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v->retain();
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shared[name] = v;
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}
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Thread::Thread(love::thread::ThreadModule *module, const std::string & name, love::Data *data)
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: handle(0), module(module), name(name), isThread(true)
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{
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module->retain();
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unsigned int len = data->getSize();
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this->data = new char[len+1];
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memset(this->data, 0, len+1);
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memcpy(this->data, data->getData(), len);
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mutex = SDL_CreateMutex();
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cond = SDL_CreateCond();
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comm = new ThreadData(name.c_str(), name.length(), this->data, mutex, cond);
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}
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Thread::Thread(love::thread::ThreadModule *module, const std::string & name)
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: handle(0), module(module), name(name), data(0), isThread(false)
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{
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module->retain();
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mutex = SDL_CreateMutex();
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cond = SDL_CreateCond();
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comm = new ThreadData(name.c_str(), name.length(), NULL, mutex, cond);
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}
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Thread::~Thread()
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{
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if (data)
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delete[] data;
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delete comm;
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module->unregister(name);
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SDL_DestroyMutex(mutex);
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SDL_DestroyCond(cond);
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module->release();
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}
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void Thread::start()
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{
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if (!handle && isThread)
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handle = SDL_CreateThread((int (*)(void*)) threadfunc, (void*) comm);
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}
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void Thread::kill()
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{
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if (handle)
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{
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SDL_mutexP((SDL_mutex *) _gcmutex);
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SDL_KillThread(handle);
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handle = 0;
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SDL_mutexV((SDL_mutex *) _gcmutex);
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}
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}
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void Thread::wait()
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{
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if (handle)
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{
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SDL_WaitThread(handle, NULL);
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handle = 0;
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}
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}
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void Thread::lock()
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{
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SDL_mutexP(mutex);
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}
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void Thread::unlock()
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{
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SDL_mutexV(mutex);
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}
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std::string Thread::getName()
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{
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return name;
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}
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ThreadVariant *Thread::get(const std::string & name)
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{
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ThreadVariant *v = comm->getValue(name);
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if (v)
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v->retain();
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return v;
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}
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ThreadVariant *Thread::demand(const std::string & name)
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{
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ThreadVariant *v = comm->getValue(name);
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while (!v)
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{
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if (comm->getValue("error"))
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return 0;
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SDL_CondWait(cond, mutex);
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v = comm->getValue(name);
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}
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v->retain();
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return v;
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}
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void Thread::clear(const std::string & name)
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{
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comm->clearValue(name);
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}
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void Thread::set(const std::string & name, ThreadVariant *v)
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{
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lock(); //this function explicitly locks
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comm->setValue(name, v); //because we need
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unlock(); //it to unlock here for the cond
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SDL_CondBroadcast(cond);
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}
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ThreadModule::ThreadModule()
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{
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threads["main"] = new Thread(this, "main");
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}
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ThreadModule::~ThreadModule()
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{
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for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++)
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{
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i->second->kill();
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}
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}
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Thread *ThreadModule::newThread(const std::string & name, love::Data *data)
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{
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if (threads.count(name) != 0)
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return 0;
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Thread *t = new Thread(this, name, data);
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threads[name] = t;
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return t;
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}
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Thread *ThreadModule::getThread(const std::string & name)
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{
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if (threads.count(name) == 0)
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return 0;
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threadlist_t::iterator i = threads.find(name);
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return i->second;
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}
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void ThreadModule::getThreads(Thread ** list)
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{
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int c = 0;
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for (threadlist_t::iterator i = threads.begin(); i != threads.end(); i++, c++)
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{
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list[c] = i->second;
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}
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}
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unsigned ThreadModule::getThreadCount() const
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{
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return threads.size();
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}
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void ThreadModule::unregister(const std::string & name)
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{
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if (threads.count(name) == 0)
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return;
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threadlist_t::iterator i = threads.find(name);
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threads.erase(i);
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}
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const char *ThreadModule::getName() const
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{
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return "love.thread.sdl";
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}
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} // sdl
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} // thread
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} // love
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