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Added CircleShape:get/setPoint.
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@@ -47,10 +47,29 @@ int w_CircleShape_setRadius(lua_State *L)
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return 0;
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}
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int w_CircleShape_getPoint(lua_State *L)
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{
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CircleShape *c = luax_checkcircleshape(L, 1);
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float x, y;
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c->getPoint(x, y);
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lua_pushnumber(L, x);
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lua_pushnumber(L, y);
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return 2;
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}
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int w_CircleShape_setPoint(lua_State *L)
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{
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CircleShape *c = luax_checkcircleshape(L, 1);
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c->setPoint((float) luaL_checknumber(L, 2), (float) luaL_checknumber(L, 3));
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return 0;
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}
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static const luaL_Reg functions[] =
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{
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{ "getRadius", w_CircleShape_getRadius },
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{ "setRadius", w_CircleShape_setRadius },
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{ "getPoint", w_CircleShape_getPoint },
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{ "setPoint", w_CircleShape_setPoint },
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// From Shape.
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{ "getType", w_Shape_getType },
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{ "getRadius", w_Shape_getRadius },
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