Add NULL initializers for pointers.

Constructing invalid shapes, e.g. a rectangle with width 0, could result
in a b2Assert to fail. In turn, Shape::~Shape tried to destroy a the shape
with an uninitialized pointer, yielding a segfault. Add NULL-initializers
and checks for NULL to prevent this.
This commit is contained in:
vrld
2011-01-25 13:24:39 +01:00
parent 98406370eb
commit 1c7e34715b
11 changed files with 16 additions and 13 deletions
+1 -1
View File
@@ -36,8 +36,8 @@ namespace box2d
for(int i = 0; i<def->vertexCount; i++)
def->vertices[i] = body->world->scaleDown(def->vertices[i]);
def->userData = (void*)data;
shape = body->body->CreateShape(def);
shape->SetUserData((void*)data);
}
PolygonShape::~PolygonShape()