Add NULL initializers for pointers.

Constructing invalid shapes, e.g. a rectangle with width 0, could result
in a b2Assert to fail. In turn, Shape::~Shape tried to destroy a the shape
with an uninitialized pointer, yielding a segfault. Add NULL-initializers
and checks for NULL to prevent this.
This commit is contained in:
vrld
2011-01-25 13:24:39 +01:00
parent 98406370eb
commit 1c7e34715b
11 changed files with 16 additions and 13 deletions
+1 -1
View File
@@ -31,7 +31,7 @@ namespace physics
namespace box2d
{
DistanceJoint::DistanceJoint(Body * body1, Body * body2, float x1, float y1, float x2, float y2)
: Joint(body1, body2)
: Joint(body1, body2), joint(NULL)
{
b2DistanceJointDef def;
def.Initialize(body1->body, body2->body, world->scaleDown(b2Vec2(x1,y1)), world->scaleDown(b2Vec2(x2,y2)));