Merged default into minor.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2016-02-14 19:59:34 -04:00
93 changed files with 2264 additions and 2448 deletions
+1
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@@ -9,3 +9,4 @@ e0f98d53debb62347c6433ca0534a0f77f15f76f 0.8.0
8b113c345e97e7bb7e963e5d67451abdfb05cfde 0.9.1 8b113c345e97e7bb7e963e5d67451abdfb05cfde 0.9.1
a5e405cdf14d030b71d09a105086797942ae91a9 0.9.2 a5e405cdf14d030b71d09a105086797942ae91a9 0.9.2
14717f0fb5d96d380c10fe6f41b74b7652c7d836 0.10.0 14717f0fb5d96d380c10fe6f41b74b7652c7d836 0.10.0
3cb3559eebb89803c0b7fa83d51d8e48a2b20b7a 0.10.1
+35 -1
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@@ -1,5 +1,39 @@
LOVE 0.10.1 [Super Toast]
-------------------------
Released: 2016-02-14
* Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices.
* Added a new variant of love.graphics.arc which can draw different types of arcs ("pie", "open", or "closed").
* Added "lighten" and "darken" BlendModes. They can only be used with the "premultiplied" BlendAlphaMode.
* Added the "lighten" GraphicsFeature constant.
* Added the ability to avoid clearing specific Canvases when calling love.graphics.clear, if multiple Canvases are active at once via love.graphics.setCanvas.
* Added Text:getDimensions.
* Added optional "collideconnected" argument to love.physics.newMotorJoint.
* Fixed a Lua error in the no-game screen if the window's height is too small.
* Fixed the default error handler to reset the mouse Cursor.
* Fixed love.filesystem functions crashing when called if liblove is used directly without calling love.filesystem.init.
* Fixed audio on Android to pause when the app is inactive, and resume when the app becomes active again.
* Fixed the Video decoding thread hanging after Video:seek or when a Video finishes.
* Fixed Video:isPlaying to always return false after it finishes playing.
* Fixed RandomGenerator:random crashing if a nil 'self' is used.
* Fixed loading BMFont files which have characters with 0 width or height (a space character, for example).
* Fixed love.graphics.newFont causing crashes if FileData is passed in.
* Fixed love.graphics.clear(colortable) causing crashes on OpenGL ES 2 systems when a Canvas is active.
* Fixed a driver bug on some Android devices which caused all objects to show up as black.
* Fixed a driver bug on Windows with AMD graphics cards where love.graphics.clear would not always work.
* Fixed Shader:sendColor incorrectly converting alpha values from sRGB to linear RGB when gamma-correct rendering is enabled.
* Fixed love.graphics.newMesh(vertices) double-converting colors from sRGB to linear RGB when gamma-correct rendering is enabled.
* Fixed love.graphics.new* crashing when there is no graphics context/window.
* Updated the Windows executable to prefer the high-powered AMD graphics card on systems which have switchable Intel+AMD GPUs.
* Updated love.touch.getTouches to return the list of IDs in the relative order that the touches initially happened, instead of being in a random order.
* Updated the error messages caused by invalid or bad arguments to ImageData and SoundData methods to be more descriptive.
LOVE 0.10.0 [Super Toast] LOVE 0.10.0 [Super Toast]
-------------- -------------------------
Released: 2015-12-22 Released: 2015-12-22
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@@ -0,0 +1,6 @@
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,68 @@
{
"images" : [
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "16.png",
"scale" : "1x"
},
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "32.png",
"scale" : "2x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "32.png",
"scale" : "1x"
},
{
"size" : "32x32",
"idiom" : "mac",
"filename" : "64.png",
"scale" : "2x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "128.png",
"scale" : "1x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "256.png",
"scale" : "2x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "256.png",
"scale" : "1x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "512.png",
"scale" : "2x"
},
{
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"idiom" : "mac",
"filename" : "512.png",
"scale" : "1x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "1024.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
@@ -3,121 +3,121 @@
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"idiom" : "iphone", "idiom" : "iphone",
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"scale" : "1x" "scale" : "1x"
}, },
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"idiom" : "iphone", "idiom" : "iphone",
"filename" : "pig-29pt@2x.png", "filename" : "icon-29pt@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"size" : "29x29", "size" : "29x29",
"idiom" : "iphone", "idiom" : "iphone",
"filename" : "pig-29pt@3x.png", "filename" : "icon-29pt@3x.png",
"scale" : "3x" "scale" : "3x"
}, },
{ {
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"idiom" : "iphone", "idiom" : "iphone",
"filename" : "pig-40pt@2x.png", "filename" : "icon-40pt@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
{ {
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"filename" : "pig-40pt@3x.png", "filename" : "icon-40pt@3x.png",
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"filename" : "pig-57pt@1x.png", "filename" : "icon-57pt@1x.png",
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"idiom" : "iphone", "idiom" : "iphone",
"filename" : "pig-57pt@2x.png", "filename" : "icon-57pt@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
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"size" : "60x60", "size" : "60x60",
"idiom" : "iphone", "idiom" : "iphone",
"filename" : "pig-60pt@2x.png", "filename" : "icon-60pt@2x.png",
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}, },
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"idiom" : "iphone", "idiom" : "iphone",
"filename" : "pig-60pt@3x.png", "filename" : "icon-60pt@3x.png",
"scale" : "3x" "scale" : "3x"
}, },
{ {
"size" : "29x29", "size" : "29x29",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-29pt@1x.png", "filename" : "icon-29pt@1x.png",
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"filename" : "pig-29pt@2x.png", "filename" : "icon-29pt@2x.png",
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}, },
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"filename" : "pig-40pt@1x.png", "filename" : "icon-40pt@1x.png",
"scale" : "1x" "scale" : "1x"
}, },
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"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-40pt@2x.png", "filename" : "icon-40pt@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"size" : "50x50", "size" : "50x50",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-50pt@1x.png", "filename" : "icon-50pt@1x.png",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"size" : "50x50", "size" : "50x50",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-50pt@2x.png", "filename" : "icon-50pt@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"size" : "72x72", "size" : "72x72",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-72pt@1x.png", "filename" : "icon-72pt@1x.png",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"size" : "72x72", "size" : "72x72",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-72pt@2x.png", "filename" : "icon-72pt@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"size" : "76x76", "size" : "76x76",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-76pt@1x.png", "filename" : "icon-76pt@1x.png",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"size" : "76x76", "size" : "76x76",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-76pt@2x.png", "filename" : "icon-76pt@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"size" : "83.5x83.5", "size" : "83.5x83.5",
"idiom" : "ipad", "idiom" : "ipad",
"filename" : "pig-83.5pt@2x.png", "filename" : "icon-83.5pt@2x.png",
"scale" : "2x" "scale" : "2x"
} }
], ],
@@ -125,4 +125,4 @@
"version" : 1, "version" : 1,
"author" : "xcode" "author" : "xcode"
} }
} }
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<dependencies> <dependencies>
<deployment identifier="iOS"/> <deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="7520"/> <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="9529"/>
</dependencies> </dependencies>
<objects> <objects>
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@@ -20,10 +20,9 @@
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FA5D24841A96CA2700C6FC8F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA5D24831A96CA2700C6FC8F /* OpenGLES.framework */; }; FA5D24841A96CA2700C6FC8F /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA5D24831A96CA2700C6FC8F /* OpenGLES.framework */; };
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@@ -113,8 +112,6 @@
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FA0797981BF480A200034B7C /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS9.1.sdk/System/Library/Frameworks/GameController.framework; sourceTree = DEVELOPER_DIR; }; FA0797981BF480A200034B7C /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS9.1.sdk/System/Library/Frameworks/GameController.framework; sourceTree = DEVELOPER_DIR; };
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FA577A9316C7217800860150 /* liblove.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; path = liblove.xcodeproj; sourceTree = "<group>"; }; FA577A9316C7217800860150 /* liblove.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; path = liblove.xcodeproj; sourceTree = "<group>"; };
@@ -127,7 +124,7 @@
FA5D24931A96CABA00C6FC8F /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/usr/lib/libz.dylib; sourceTree = DEVELOPER_DIR; }; FA5D24931A96CABA00C6FC8F /* libz.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libz.dylib; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/usr/lib/libz.dylib; sourceTree = DEVELOPER_DIR; };
FA5D24951A96CAC200C6FC8F /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/System/Library/Frameworks/CoreMotion.framework; sourceTree = DEVELOPER_DIR; }; FA5D24951A96CAC200C6FC8F /* CoreMotion.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreMotion.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/System/Library/Frameworks/CoreMotion.framework; sourceTree = DEVELOPER_DIR; };
FA5D24971A96CE1E00C6FC8F /* love-ios.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = "love-ios.plist"; path = "ios/love-ios.plist"; sourceTree = "<group>"; }; FA5D24971A96CE1E00C6FC8F /* love-ios.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = "love-ios.plist"; path = "ios/love-ios.plist"; sourceTree = "<group>"; };
FA5D249A1A96CF4300C6FC8F /* Images.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; name = Images.xcassets; path = ios/Images.xcassets; sourceTree = "<group>"; }; FA5D249A1A96CF4300C6FC8F /* Images.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Images.xcassets; sourceTree = "<group>"; };
FA5D24C11A96D78000C6FC8F /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/System/Library/Frameworks/Foundation.framework; sourceTree = DEVELOPER_DIR; }; FA5D24C11A96D78000C6FC8F /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/System/Library/Frameworks/Foundation.framework; sourceTree = DEVELOPER_DIR; };
FA7C63691A9C49570000FD29 /* Launch Screen.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = "Launch Screen.xib"; path = "ios/Launch Screen.xib"; sourceTree = "<group>"; }; FA7C63691A9C49570000FD29 /* Launch Screen.xib */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = file.xib; name = "Launch Screen.xib"; path = "ios/Launch Screen.xib"; sourceTree = "<group>"; };
FA9B4A0916E1579F00074F42 /* SDL2.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL2.framework; path = /Library/Frameworks/SDL2.framework; sourceTree = "<absolute>"; }; FA9B4A0916E1579F00074F42 /* SDL2.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL2.framework; path = /Library/Frameworks/SDL2.framework; sourceTree = "<absolute>"; };
@@ -206,8 +203,6 @@
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
FAC1A448196F5DC600125284 /* license.txt */, FAC1A448196F5DC600125284 /* license.txt */,
FA0B78D01A95814A000E1D17 /* love.icns */,
FA0B78D11A95814A000E1D17 /* lovedocument.icns */,
); );
name = Resources; name = Resources;
sourceTree = "<group>"; sourceTree = "<group>";
@@ -379,9 +374,8 @@
isa = PBXResourcesBuildPhase; isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647; buildActionMask = 2147483647;
files = ( files = (
FA5933751C6D625B000EC779 /* Images.xcassets in Resources */,
FAC1A449196F5DC600125284 /* license.txt in Resources */, FAC1A449196F5DC600125284 /* license.txt in Resources */,
FA0B78D31A95814A000E1D17 /* lovedocument.icns in Resources */,
FA0B78D21A95814A000E1D17 /* love.icns in Resources */,
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };
@@ -432,6 +426,7 @@
C01FCF4B08A954540054247B /* Debug */ = { C01FCF4B08A954540054247B /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = "OS X AppIcon";
COMBINE_HIDPI_IMAGES = YES; COMBINE_HIDPI_IMAGES = YES;
FRAMEWORK_SEARCH_PATHS = ( FRAMEWORK_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
@@ -458,6 +453,7 @@
C01FCF4C08A954540054247B /* Release */ = { C01FCF4C08A954540054247B /* Release */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = "OS X AppIcon";
COMBINE_HIDPI_IMAGES = YES; COMBINE_HIDPI_IMAGES = YES;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
FRAMEWORK_SEARCH_PATHS = ( FRAMEWORK_SEARCH_PATHS = (
@@ -597,8 +593,8 @@
FA0B7F261A95AAF4000E1D17 /* Debug */ = { FA0B7F261A95AAF4000E1D17 /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; ASSETCATALOG_COMPILER_APPICON_NAME = "iOS AppIcon";
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = "iOS LaunchImage";
CLANG_WARN_BOOL_CONVERSION = YES; CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES; CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR; CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
@@ -643,8 +639,8 @@
FA0B7F271A95AAF4000E1D17 /* Release */ = { FA0B7F271A95AAF4000E1D17 /* Release */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; ASSETCATALOG_COMPILER_APPICON_NAME = "iOS AppIcon";
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = "iOS LaunchImage";
CLANG_WARN_BOOL_CONVERSION = YES; CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES; CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR; CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
@@ -685,8 +681,8 @@
FA0B7F281A95AAF4000E1D17 /* Distribution */ = { FA0B7F281A95AAF4000E1D17 /* Distribution */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; ASSETCATALOG_COMPILER_APPICON_NAME = "iOS AppIcon";
ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage; ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = "iOS LaunchImage";
CLANG_WARN_BOOL_CONVERSION = YES; CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES; CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR; CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
@@ -786,6 +782,7 @@
FA5326C718971A0900F7BBF4 /* Distribution */ = { FA5326C718971A0900F7BBF4 /* Distribution */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = "OS X AppIcon";
COMBINE_HIDPI_IMAGES = YES; COMBINE_HIDPI_IMAGES = YES;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
FRAMEWORK_SEARCH_PATHS = ( FRAMEWORK_SEARCH_PATHS = (
+2 -4
View File
@@ -8,7 +8,7 @@
<array> <array>
<dict> <dict>
<key>CFBundleTypeIconFile</key> <key>CFBundleTypeIconFile</key>
<string>lovedocument</string> <string>GameIcon</string>
<key>CFBundleTypeName</key> <key>CFBundleTypeName</key>
<string>LÖVE Project</string> <string>LÖVE Project</string>
<key>CFBundleTypeRole</key> <key>CFBundleTypeRole</key>
@@ -47,8 +47,6 @@
</array> </array>
<key>CFBundleExecutable</key> <key>CFBundleExecutable</key>
<string>love</string> <string>love</string>
<key>CFBundleIconFile</key>
<string>love.icns</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string> <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key> <key>CFBundleInfoDictionaryVersion</key>
@@ -79,7 +77,7 @@
<key>UTTypeDescription</key> <key>UTTypeDescription</key>
<string>LÖVE Project</string> <string>LÖVE Project</string>
<key>UTTypeIconFile</key> <key>UTTypeIconFile</key>
<string>lovedocument</string> <string>GameIcon</string>
<key>UTTypeIdentifier</key> <key>UTTypeIdentifier</key>
<string>org.love2d.love-game</string> <string>org.love2d.love-game</string>
<key>UTTypeReferenceURL</key> <key>UTTypeReferenceURL</key>
Binary file not shown.
Binary file not shown.
+108 -81
View File
@@ -26,35 +26,21 @@ namespace love
static love::Type extractudatatype(lua_State *L, int idx) static love::Type extractudatatype(lua_State *L, int idx)
{ {
Type t = INVALID_ID; Proxy *u = (Proxy *)lua_touserdata(L, idx);
if (!lua_isuserdata(L, idx))
return t;
if (luaL_getmetafield(L, idx, "type") == 0)
return t;
lua_pushvalue(L, idx);
int result = lua_pcall(L, 1, 1, 0);
if (result == 0)
getTypeName(lua_tostring(L, -1), t);
if (result == 0 || result == LUA_ERRRUN)
lua_pop(L, 1);
return t;
}
static inline void delete_table(std::vector<std::pair<Variant*, Variant*> > *table) if (u == nullptr || u->type <= INVALID_ID || u->type >= TYPE_MAX_ENUM)
{ return INVALID_ID;
while (!table->empty())
{ // We could get rid of the dynamic_cast for more performance, but it would
std::pair<Variant*, Variant*> &kv = table->back(); // be less safe...
kv.first->release(); if (dynamic_cast<Object *>(u->object) != nullptr)
kv.second->release(); return u->type;
table->pop_back();
} return INVALID_ID;
delete table;
} }
Variant::Variant() Variant::Variant()
: type(NIL) : type(NIL)
, data()
{ {
} }
@@ -71,19 +57,18 @@ Variant::Variant(double number)
} }
Variant::Variant(const char *string, size_t len) Variant::Variant(const char *string, size_t len)
: type(STRING)
{ {
char *buf = new char[len+1]; if (len <= MAX_SMALL_STRING_LENGTH)
memset(buf, 0, len+1); {
memcpy(buf, string, len); type = SMALLSTRING;
data.string.str = buf; memcpy(data.smallstring.str, string, len);
data.string.len = len; data.smallstring.len = (uint8) len;
} }
else
Variant::Variant(char c) {
: type(CHARACTER) type = STRING;
{ data.string = new SharedString(string, len);
data.character = c; }
} }
Variant::Variant(void *userdata) Variant::Variant(void *userdata)
@@ -107,10 +92,23 @@ Variant::Variant(love::Type udatatype, void *userdata)
} }
// Variant gets ownership of the vector. // Variant gets ownership of the vector.
Variant::Variant(std::vector<std::pair<Variant*, Variant*> > *table) Variant::Variant(std::vector<std::pair<Variant, Variant>> *table)
: type(TABLE) : type(TABLE)
{ {
data.table = table; data.table = new SharedTable(table);
}
Variant::Variant(const Variant &v)
: type(v.type)
, udatatype(v.udatatype)
, data(v.data)
{
if (type == STRING)
data.string->retain();
else if (type == FUSERDATA)
((love::Object *) data.userdata)->retain();
else if (type == TABLE)
data.table->retain();
} }
Variant::~Variant() Variant::~Variant()
@@ -118,102 +116,126 @@ Variant::~Variant()
switch (type) switch (type)
{ {
case STRING: case STRING:
delete[] data.string.str; data.string->release();
break; break;
case FUSERDATA: case FUSERDATA:
((love::Object *) data.userdata)->release(); ((love::Object *) data.userdata)->release();
break; break;
case TABLE: case TABLE:
delete_table(data.table); data.table->release();
break;
default: default:
break; break;
} }
} }
Variant *Variant::fromLua(lua_State *L, int n, bool allowTables) Variant &Variant::operator = (const Variant &v)
{
if (v.type == STRING)
v.data.string->retain();
else if (v.type == FUSERDATA)
((love::Object *) v.data.userdata)->retain();
else if (v.type == TABLE)
v.data.table->retain();
if (type == STRING)
data.string->release();
else if (type == FUSERDATA)
((love::Object *) v.data.userdata)->release();
else if (type == TABLE)
data.table->release();
type = v.type;
data = v.data;
udatatype = v.udatatype;
return *this;
}
bool Variant::fromLua(lua_State *L, int n, Variant *v, bool allowTables)
{ {
Variant *v = nullptr;
size_t len; size_t len;
const char *str; const char *str;
if (n < 0) // Fix the stack position, we might modify it later if (n < 0) // Fix the stack position, we might modify it later
n += lua_gettop(L) + 1; n += lua_gettop(L) + 1;
switch (lua_type(L, n)) switch (lua_type(L, n))
{ {
case LUA_TBOOLEAN: case LUA_TBOOLEAN:
v = new Variant(luax_toboolean(L, n)); *v = Variant(luax_toboolean(L, n));
break; return true;
case LUA_TNUMBER: case LUA_TNUMBER:
v = new Variant(lua_tonumber(L, n)); *v = Variant(lua_tonumber(L, n));
break; return true;
case LUA_TSTRING: case LUA_TSTRING:
str = lua_tolstring(L, n, &len); str = lua_tolstring(L, n, &len);
v = new Variant(str, len); *v = Variant(str, len);
break; return true;
case LUA_TLIGHTUSERDATA: case LUA_TLIGHTUSERDATA:
v = new Variant(lua_touserdata(L, n)); *v = Variant(lua_touserdata(L, n));
break; return true;
case LUA_TUSERDATA: case LUA_TUSERDATA:
v = new Variant(extractudatatype(L, n), lua_touserdata(L, n)); *v = Variant(extractudatatype(L, n), lua_touserdata(L, n));
break; return true;
case LUA_TNIL: case LUA_TNIL:
v = new Variant(); *v = Variant();
break; return true;
case LUA_TTABLE: case LUA_TTABLE:
if (allowTables) if (allowTables)
{ {
bool success = true; bool success = true;
std::vector<std::pair<Variant*, Variant*>> *table = new std::vector<std::pair<Variant*, Variant*>>(); std::vector<std::pair<Variant, Variant>> *table = new std::vector<std::pair<Variant, Variant>>();
std::pair<Variant, Variant> pair;
size_t len = luax_objlen(L, -1);
if (len > 0)
table->reserve(len);
lua_pushnil(L); lua_pushnil(L);
while (lua_next(L, n)) while (lua_next(L, n))
{ {
Variant *key = fromLua(L, -2, false); if (!fromLua(L, -2, &pair.first, false) || !fromLua(L, -1, &pair.second, false))
if (!key)
{ {
success = false; success = false;
lua_pop(L, 2); lua_pop(L, 2);
break; break;
} }
Variant *value = fromLua(L, -1, false); table->push_back(pair);
if (!value)
{
delete key;
success = false;
lua_pop(L, 2);
break;
}
table->push_back(std::make_pair(key, value));
lua_pop(L, 1); lua_pop(L, 1);
} }
if (success) if (success)
v = new Variant(table); {
*v = Variant(table);
return true;
}
else else
delete_table(table); delete table;
} }
break; break;
} }
return v;
return false;
} }
void Variant::toLua(lua_State *L) void Variant::toLua(lua_State *L) const
{ {
switch (type) switch (type)
{ {
case BOOLEAN: case BOOLEAN:
lua_pushboolean(L, data.boolean); lua_pushboolean(L, data.boolean);
break; break;
case CHARACTER:
lua_pushlstring(L, &data.character, 1);
break;
case NUMBER: case NUMBER:
lua_pushnumber(L, data.number); lua_pushnumber(L, data.number);
break; break;
case STRING: case STRING:
lua_pushlstring(L, data.string.str, data.string.len); lua_pushlstring(L, data.string->str, data.string->len);
break;
case SMALLSTRING:
lua_pushlstring(L, data.smallstring.str, data.smallstring.len);
break; break;
case LUSERDATA: case LUSERDATA:
lua_pushlightuserdata(L, data.userdata); lua_pushlightuserdata(L, data.userdata);
@@ -228,15 +250,20 @@ void Variant::toLua(lua_State *L)
// I can do (at the moment). // I can do (at the moment).
break; break;
case TABLE: case TABLE:
lua_createtable(L, 0, (int) data.table->size()); {
for (size_t i = 0; i < data.table->size(); ++i) std::vector<std::pair<Variant, Variant>> *table = data.table->table;
lua_createtable(L, 0, (int) table->size());
for (size_t i = 0; i < table->size(); ++i)
{ {
std::pair<Variant*, Variant*> &kv = data.table->at(i); std::pair<Variant, Variant> &kv = table->at(i);
kv.first->toLua(L); kv.first.toLua(L);
kv.second->toLua(L); kv.second.toLua(L);
lua_settable(L, -3); lua_settable(L, -3);
} }
break; break;
}
case NIL: case NIL:
default: default:
lua_pushnil(L); lua_pushnil(L);
+56 -19
View File
@@ -23,15 +23,15 @@
#include "common/runtime.h" #include "common/runtime.h"
#include "common/Object.h" #include "common/Object.h"
#include "common/int.h"
#include <cstring> #include <cstring>
#include <vector> #include <vector>
#include <utility>
namespace love namespace love
{ {
class Variant : public love::Object class Variant
{ {
public: public:
@@ -39,44 +39,81 @@ public:
Variant(bool boolean); Variant(bool boolean);
Variant(double number); Variant(double number);
Variant(const char *string, size_t len); Variant(const char *string, size_t len);
Variant(char c);
Variant(void *userdata); Variant(void *userdata);
Variant(love::Type udatatype, void *userdata); Variant(love::Type udatatype, void *userdata);
Variant(std::vector<std::pair<Variant*, Variant*> > *table); Variant(std::vector<std::pair<Variant, Variant>> *table);
virtual ~Variant(); Variant(const Variant &v);
~Variant();
static Variant *fromLua(lua_State *L, int n, bool allowTables = true); Variant &operator = (const Variant &v);
void toLua(lua_State *L);
static bool fromLua(lua_State *L, int n, Variant *v, bool allowTables = true);
void toLua(lua_State *L) const;
private:
class SharedString : public love::Object
{
public:
SharedString(const char *string, size_t len)
: len(len)
{
str = new char[len+1];
memcpy(str, string, len);
}
virtual ~SharedString() { delete[] str; }
char *str;
size_t len;
};
class SharedTable : public love::Object
{
public:
SharedTable(std::vector<std::pair<Variant, Variant>> *table)
: table(table)
{
}
virtual ~SharedTable() { delete table; }
std::vector<std::pair<Variant, Variant>> *table;
};
enum Type enum Type
{ {
UNKNOWN = 0, UNKNOWN = 0,
BOOLEAN, BOOLEAN,
NUMBER, NUMBER,
CHARACTER,
STRING, STRING,
SMALLSTRING,
LUSERDATA, LUSERDATA,
FUSERDATA, FUSERDATA,
NIL, NIL,
TABLE TABLE
} type; };
union
static const int MAX_SMALL_STRING_LENGTH = 15;
Type type;
love::Type udatatype;
union Data
{ {
bool boolean; bool boolean;
char character;
double number; double number;
SharedString *string;
void *userdata;
SharedTable *table;
struct struct
{ {
const char *str; char str[MAX_SMALL_STRING_LENGTH];
size_t len; uint8 len;
} string; } smallstring;
void *userdata;
std::vector<std::pair<Variant*, Variant*>> *table;
} data; } data;
private:
love::Type udatatype;
}; // Variant }; // Variant
} // love } // love
+2 -2
View File
@@ -445,7 +445,7 @@ T *luax_checktype(lua_State *L, int idx, love::Type type)
Proxy *u = (Proxy *)lua_touserdata(L, idx); Proxy *u = (Proxy *)lua_touserdata(L, idx);
if (!typeFlags[u->type][type]) if (u->type <= INVALID_ID || u->type >= TYPE_MAX_ENUM || !typeFlags[u->type][type])
{ {
const char *name = "Invalid"; const char *name = "Invalid";
getTypeName(type, name); getTypeName(type, name);
@@ -469,7 +469,7 @@ T *luax_getmodule(lua_State *L, love::Type type)
Proxy *u = (Proxy *)lua_touserdata(L, -1); Proxy *u = (Proxy *)lua_touserdata(L, -1);
if (!typeFlags[u->type][type]) if (u->type <= INVALID_ID || u->type >= TYPE_MAX_ENUM || !typeFlags[u->type][type])
luaL_error(L, "Incorrect module %s", name); luaL_error(L, "Incorrect module %s", name);
lua_pop(L, 2); lua_pop(L, 2);
+1 -1
View File
@@ -574,7 +574,7 @@ void Source::setRelative(bool enable)
throw SpatialSupportException(); throw SpatialSupportException();
if (valid) if (valid)
alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE); alSourcei(source, AL_SOURCE_RELATIVE, enable ? AL_TRUE : AL_FALSE);
relative = enable; relative = enable;
} }
+8 -13
View File
@@ -28,7 +28,7 @@ namespace love
namespace event namespace event
{ {
Message::Message(const std::string &name, const std::vector<StrongRef<Variant>> &vargs) Message::Message(const std::string &name, const std::vector<Variant> &vargs)
: name(name) : name(name)
, args(vargs) , args(vargs)
{ {
@@ -42,13 +42,8 @@ int Message::toLua(lua_State *L)
{ {
luax_pushstring(L, name); luax_pushstring(L, name);
for (const StrongRef<Variant> &v : args) for (const Variant &v : args)
{ v.toLua(L);
if (v.get() != nullptr)
v->toLua(L);
else
lua_pushnil(L);
}
return (int) args.size() + 1; return (int) args.size() + 1;
} }
@@ -56,26 +51,26 @@ int Message::toLua(lua_State *L)
Message *Message::fromLua(lua_State *L, int n) Message *Message::fromLua(lua_State *L, int n)
{ {
std::string name = luax_checkstring(L, n); std::string name = luax_checkstring(L, n);
std::vector<StrongRef<Variant>> vargs; std::vector<Variant> vargs;
int count = lua_gettop(L) - n; int count = lua_gettop(L) - n;
n++; n++;
Variant varg;
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
if (lua_isnoneornil(L, n+i)) if (lua_isnoneornil(L, n+i))
break; break;
vargs.push_back(Variant::fromLua(L, n+i)); if (!Variant::fromLua(L, n+i, &varg))
if (!vargs.back().get())
{ {
vargs.clear(); vargs.clear();
luaL_error(L, "Argument %d can't be stored safely\nExpected boolean, number, string or userdata.", n+i); luaL_error(L, "Argument %d can't be stored safely\nExpected boolean, number, string or userdata.", n+i);
return nullptr; return nullptr;
} }
vargs.back()->release(); // fromLua gave a +1 ref. vargs.push_back(varg);
} }
return new Message(name, vargs); return new Message(name, vargs);
+2 -2
View File
@@ -43,7 +43,7 @@ class Message : public Object
{ {
public: public:
Message(const std::string &name, const std::vector<StrongRef<Variant>> &vargs = {}); Message(const std::string &name, const std::vector<Variant> &vargs = {});
~Message(); ~Message();
int toLua(lua_State *L); int toLua(lua_State *L);
@@ -52,7 +52,7 @@ public:
private: private:
std::string name; std::string name;
std::vector<StrongRef<Variant>> args; std::vector<Variant> args;
}; // Message }; // Message
+67 -89
View File
@@ -150,7 +150,7 @@ Message *Event::convert(const SDL_Event &e) const
{ {
Message *msg = nullptr; Message *msg = nullptr;
std::vector<StrongRef<Variant>> vargs; std::vector<Variant> vargs;
vargs.reserve(4); vargs.reserve(4);
love::filesystem::Filesystem *filesystem = nullptr; love::filesystem::Filesystem *filesystem = nullptr;
@@ -192,9 +192,9 @@ Message *Event::convert(const SDL_Event &e) const
if (!love::keyboard::Keyboard::getConstant(scancode, txt2)) if (!love::keyboard::Keyboard::getConstant(scancode, txt2))
txt2 = "unknown"; txt2 = "unknown";
vargs.push_back(new Variant(txt, strlen(txt))); vargs.emplace_back(txt, strlen(txt));
vargs.push_back(new Variant(txt2, strlen(txt2))); vargs.emplace_back(txt2, strlen(txt2));
vargs.push_back(new Variant(e.key.repeat != 0)); vargs.emplace_back(e.key.repeat != 0);
msg = new Message("keypressed", vargs); msg = new Message("keypressed", vargs);
break; break;
case SDL_KEYUP: case SDL_KEYUP:
@@ -209,20 +209,20 @@ Message *Event::convert(const SDL_Event &e) const
if (!love::keyboard::Keyboard::getConstant(scancode, txt2)) if (!love::keyboard::Keyboard::getConstant(scancode, txt2))
txt2 = "unknown"; txt2 = "unknown";
vargs.push_back(new Variant(txt, strlen(txt))); vargs.emplace_back(txt, strlen(txt));
vargs.push_back(new Variant(txt2, strlen(txt2))); vargs.emplace_back(txt2, strlen(txt2));
msg = new Message("keyreleased", vargs); msg = new Message("keyreleased", vargs);
break; break;
case SDL_TEXTINPUT: case SDL_TEXTINPUT:
txt = e.text.text; txt = e.text.text;
vargs.push_back(new Variant(txt, strlen(txt))); vargs.emplace_back(txt, strlen(txt));
msg = new Message("textinput", vargs); msg = new Message("textinput", vargs);
break; break;
case SDL_TEXTEDITING: case SDL_TEXTEDITING:
txt = e.edit.text; txt = e.edit.text;
vargs.push_back(new Variant(txt, strlen(txt))); vargs.emplace_back(txt, strlen(txt));
vargs.push_back(new Variant((double) e.edit.start)); vargs.emplace_back((double) e.edit.start);
vargs.push_back(new Variant((double) e.edit.length)); vargs.emplace_back((double) e.edit.length);
msg = new Message("textedited", vargs); msg = new Message("textedited", vargs);
break; break;
case SDL_MOUSEMOTION: case SDL_MOUSEMOTION:
@@ -233,11 +233,11 @@ Message *Event::convert(const SDL_Event &e) const
double yrel = (double) e.motion.yrel; double yrel = (double) e.motion.yrel;
windowToPixelCoords(&x, &y); windowToPixelCoords(&x, &y);
windowToPixelCoords(&xrel, &yrel); windowToPixelCoords(&xrel, &yrel);
vargs.push_back(new Variant(x)); vargs.emplace_back(x);
vargs.push_back(new Variant(y)); vargs.emplace_back(y);
vargs.push_back(new Variant(xrel)); vargs.emplace_back(xrel);
vargs.push_back(new Variant(yrel)); vargs.emplace_back(yrel);
vargs.push_back(new Variant(e.motion.which == SDL_TOUCH_MOUSEID)); vargs.emplace_back(e.motion.which == SDL_TOUCH_MOUSEID);
msg = new Message("mousemoved", vargs); msg = new Message("mousemoved", vargs);
} }
break; break;
@@ -260,18 +260,18 @@ Message *Event::convert(const SDL_Event &e) const
double x = (double) e.button.x; double x = (double) e.button.x;
double y = (double) e.button.y; double y = (double) e.button.y;
windowToPixelCoords(&x, &y); windowToPixelCoords(&x, &y);
vargs.push_back(new Variant(x)); vargs.emplace_back(x);
vargs.push_back(new Variant(y)); vargs.emplace_back(y);
vargs.push_back(new Variant((double) button)); vargs.emplace_back((double) button);
vargs.push_back(new Variant(e.button.which == SDL_TOUCH_MOUSEID)); vargs.emplace_back(e.button.which == SDL_TOUCH_MOUSEID);
msg = new Message((e.type == SDL_MOUSEBUTTONDOWN) ? msg = new Message((e.type == SDL_MOUSEBUTTONDOWN) ?
"mousepressed" : "mousereleased", "mousepressed" : "mousereleased",
vargs); vargs);
} }
break; break;
case SDL_MOUSEWHEEL: case SDL_MOUSEWHEEL:
vargs.push_back(new Variant((double) e.wheel.x)); vargs.emplace_back((double) e.wheel.x);
vargs.push_back(new Variant((double) e.wheel.y)); vargs.emplace_back((double) e.wheel.y);
msg = new Message("wheelmoved", vargs); msg = new Message("wheelmoved", vargs);
break; break;
case SDL_FINGERDOWN: case SDL_FINGERDOWN:
@@ -316,12 +316,12 @@ Message *Event::convert(const SDL_Event &e) const
// bits as can fit in a pointer (for now.) // bits as can fit in a pointer (for now.)
// We use lightuserdata instead of a lua_Number (double) because doubles // We use lightuserdata instead of a lua_Number (double) because doubles
// can't represent all possible id values on 64-bit systems. // can't represent all possible id values on 64-bit systems.
vargs.push_back(new Variant((void *) (intptr_t) touchinfo.id)); vargs.emplace_back((void *) (intptr_t) touchinfo.id);
vargs.push_back(new Variant(touchinfo.x)); vargs.emplace_back(touchinfo.x);
vargs.push_back(new Variant(touchinfo.y)); vargs.emplace_back(touchinfo.y);
vargs.push_back(new Variant(touchinfo.dx)); vargs.emplace_back(touchinfo.dx);
vargs.push_back(new Variant(touchinfo.dy)); vargs.emplace_back(touchinfo.dy);
vargs.push_back(new Variant(touchinfo.pressure)); vargs.emplace_back(touchinfo.pressure);
if (e.type == SDL_FINGERDOWN) if (e.type == SDL_FINGERDOWN)
txt = "touchpressed"; txt = "touchpressed";
@@ -356,7 +356,7 @@ Message *Event::convert(const SDL_Event &e) const
if (filesystem->isRealDirectory(e.drop.file)) if (filesystem->isRealDirectory(e.drop.file))
{ {
vargs.push_back(new Variant(e.drop.file, strlen(e.drop.file))); vargs.emplace_back(e.drop.file, strlen(e.drop.file));
msg = new Message("directorydropped", vargs); msg = new Message("directorydropped", vargs);
} }
else else
@@ -364,7 +364,7 @@ Message *Event::convert(const SDL_Event &e) const
Proxy proxy; Proxy proxy;
proxy.object = new love::filesystem::DroppedFile(e.drop.file); proxy.object = new love::filesystem::DroppedFile(e.drop.file);
proxy.type = FILESYSTEM_DROPPED_FILE_ID; proxy.type = FILESYSTEM_DROPPED_FILE_ID;
vargs.push_back(new Variant(proxy.type, &proxy)); vargs.emplace_back(proxy.type, &proxy);
msg = new Message("filedropped", vargs); msg = new Message("filedropped", vargs);
proxy.object->release(); proxy.object->release();
} }
@@ -382,13 +382,6 @@ Message *Event::convert(const SDL_Event &e) const
break; break;
} }
// We gave +1 refs to the StrongRef list, so we should release them.
for (const StrongRef<Variant> &v : vargs)
{
if (v.get() != nullptr)
v->release();
}
return msg; return msg;
} }
@@ -400,7 +393,7 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
Message *msg = nullptr; Message *msg = nullptr;
std::vector<StrongRef<Variant>> vargs; std::vector<Variant> vargs;
vargs.reserve(4); vargs.reserve(4);
Proxy proxy; Proxy proxy;
@@ -418,8 +411,8 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
if (!proxy.object) if (!proxy.object)
break; break;
vargs.push_back(new Variant(proxy.type, (void *) &proxy)); vargs.emplace_back(proxy.type, (void *) &proxy);
vargs.push_back(new Variant((double)(e.jbutton.button+1))); vargs.emplace_back((double)(e.jbutton.button+1));
msg = new Message((e.type == SDL_JOYBUTTONDOWN) ? msg = new Message((e.type == SDL_JOYBUTTONDOWN) ?
"joystickpressed" : "joystickreleased", "joystickpressed" : "joystickreleased",
vargs); vargs);
@@ -431,10 +424,10 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
if (!proxy.object) if (!proxy.object)
break; break;
vargs.push_back(new Variant(proxy.type, (void *) &proxy)); vargs.emplace_back(proxy.type, (void *) &proxy);
vargs.push_back(new Variant((double)(e.jaxis.axis+1))); vargs.emplace_back((double)(e.jaxis.axis+1));
float value = joystick::Joystick::clampval(e.jaxis.value / 32768.0f); float value = joystick::Joystick::clampval(e.jaxis.value / 32768.0f);
vargs.push_back(new Variant((double) value)); vargs.emplace_back((double) value);
msg = new Message("joystickaxis", vargs); msg = new Message("joystickaxis", vargs);
} }
break; break;
@@ -447,9 +440,9 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
if (!proxy.object) if (!proxy.object)
break; break;
vargs.push_back(new Variant(proxy.type, (void *) &proxy)); vargs.emplace_back(proxy.type, (void *) &proxy);
vargs.push_back(new Variant((double)(e.jhat.hat+1))); vargs.emplace_back((double)(e.jhat.hat+1));
vargs.push_back(new Variant(txt, strlen(txt))); vargs.emplace_back(txt, strlen(txt));
msg = new Message("joystickhat", vargs); msg = new Message("joystickhat", vargs);
break; break;
case SDL_CONTROLLERBUTTONDOWN: case SDL_CONTROLLERBUTTONDOWN:
@@ -465,8 +458,8 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
if (!proxy.object) if (!proxy.object)
break; break;
vargs.push_back(new Variant(proxy.type, (void *) &proxy)); vargs.emplace_back(proxy.type, (void *) &proxy);
vargs.push_back(new Variant(txt, strlen(txt))); vargs.emplace_back(txt, strlen(txt));
msg = new Message(e.type == SDL_CONTROLLERBUTTONDOWN ? msg = new Message(e.type == SDL_CONTROLLERBUTTONDOWN ?
"gamepadpressed" : "gamepadreleased", vargs); "gamepadpressed" : "gamepadreleased", vargs);
break; break;
@@ -481,11 +474,11 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
if (!proxy.object) if (!proxy.object)
break; break;
vargs.push_back(new Variant(proxy.type, (void *) &proxy)); vargs.emplace_back(proxy.type, (void *) &proxy);
vargs.push_back(new Variant(txt, strlen(txt))); vargs.emplace_back(txt, strlen(txt));
float value = joystick::Joystick::clampval(e.caxis.value / 32768.0f); float value = joystick::Joystick::clampval(e.caxis.value / 32768.0f);
vargs.push_back(new Variant((double) value)); vargs.emplace_back((double) value);
msg = new Message("gamepadaxis", vargs); msg = new Message("gamepadaxis", vargs);
} }
break; break;
@@ -495,7 +488,7 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
proxy.type = JOYSTICK_JOYSTICK_ID; proxy.type = JOYSTICK_JOYSTICK_ID;
if (proxy.object) if (proxy.object)
{ {
vargs.push_back(new Variant(proxy.type, (void *) &proxy)); vargs.emplace_back(proxy.type, (void *) &proxy);
msg = new Message("joystickadded", vargs); msg = new Message("joystickadded", vargs);
} }
break; break;
@@ -506,37 +499,14 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
if (proxy.object) if (proxy.object)
{ {
joymodule->removeJoystick((joystick::Joystick *) proxy.object); joymodule->removeJoystick((joystick::Joystick *) proxy.object);
vargs.push_back(new Variant(proxy.type, (void *) &proxy)); vargs.emplace_back(proxy.type, (void *) &proxy);
msg = new Message("joystickremoved", vargs); msg = new Message("joystickremoved", vargs);
} }
break; break;
#ifdef LOVE_ANDROID
case SDL_WINDOWEVENT_MINIMIZED:
{
auto audio = Module::getInstance<audio::Audio>(Module::M_AUDIO);
if (audio)
audio->pause();
}
break;
case SDL_WINDOWEVENT_RESTORED:
{
auto audio = Module::getInstance<audio::Audio>(Module::M_AUDIO);
if (audio)
audio->resume();
}
break;
#endif
default: default:
break; break;
} }
// We gave +1 refs to the StrongRef list, so we should release them.
for (const StrongRef<Variant> &v : vargs)
{
if (v.get() != nullptr)
v->release();
}
return msg; return msg;
} }
@@ -544,7 +514,7 @@ Message *Event::convertWindowEvent(const SDL_Event &e) const
{ {
Message *msg = nullptr; Message *msg = nullptr;
std::vector<StrongRef<Variant>> vargs; std::vector<Variant> vargs;
vargs.reserve(4); vargs.reserve(4);
window::Window *win = nullptr; window::Window *win = nullptr;
@@ -556,17 +526,17 @@ Message *Event::convertWindowEvent(const SDL_Event &e) const
{ {
case SDL_WINDOWEVENT_FOCUS_GAINED: case SDL_WINDOWEVENT_FOCUS_GAINED:
case SDL_WINDOWEVENT_FOCUS_LOST: case SDL_WINDOWEVENT_FOCUS_LOST:
vargs.push_back(new Variant(e.window.event == SDL_WINDOWEVENT_FOCUS_GAINED)); vargs.emplace_back(e.window.event == SDL_WINDOWEVENT_FOCUS_GAINED);
msg = new Message("focus", vargs); msg = new Message("focus", vargs);
break; break;
case SDL_WINDOWEVENT_ENTER: case SDL_WINDOWEVENT_ENTER:
case SDL_WINDOWEVENT_LEAVE: case SDL_WINDOWEVENT_LEAVE:
vargs.push_back(new Variant(e.window.event == SDL_WINDOWEVENT_ENTER)); vargs.emplace_back(e.window.event == SDL_WINDOWEVENT_ENTER);
msg = new Message("mousefocus", vargs); msg = new Message("mousefocus", vargs);
break; break;
case SDL_WINDOWEVENT_SHOWN: case SDL_WINDOWEVENT_SHOWN:
case SDL_WINDOWEVENT_HIDDEN: case SDL_WINDOWEVENT_HIDDEN:
vargs.push_back(new Variant(e.window.event == SDL_WINDOWEVENT_SHOWN)); vargs.emplace_back(e.window.event == SDL_WINDOWEVENT_SHOWN);
msg = new Message("visible", vargs); msg = new Message("visible", vargs);
break; break;
case SDL_WINDOWEVENT_RESIZED: case SDL_WINDOWEVENT_RESIZED:
@@ -578,10 +548,10 @@ Message *Event::convertWindowEvent(const SDL_Event &e) const
if (sdlwin) if (sdlwin)
SDL_GL_GetDrawableSize(sdlwin, &px_w, &px_h); SDL_GL_GetDrawableSize(sdlwin, &px_w, &px_h);
vargs.push_back(new Variant((double) px_w)); vargs.emplace_back((double) px_w);
vargs.push_back(new Variant((double) px_h)); vargs.emplace_back((double) px_h);
vargs.push_back(new Variant((double) e.window.data1)); vargs.emplace_back((double) e.window.data1);
vargs.push_back(new Variant((double) e.window.data2)); vargs.emplace_back((double) e.window.data2);
msg = new Message("resize", vargs); msg = new Message("resize", vargs);
} }
break; break;
@@ -590,13 +560,21 @@ Message *Event::convertWindowEvent(const SDL_Event &e) const
if (win) if (win)
win->onSizeChanged(e.window.data1, e.window.data2); win->onSizeChanged(e.window.data1, e.window.data2);
break; break;
} case SDL_WINDOWEVENT_MINIMIZED:
case SDL_WINDOWEVENT_RESTORED:
// We gave +1 refs to the StrongRef list, so we should release them. #ifdef LOVE_ANDROID
for (const StrongRef<Variant> &v : vargs)
{ {
if (v.get() != nullptr) auto audio = Module::getInstance<audio::Audio>(Module::M_AUDIO);
v->release(); if (audio)
{
if (e.window.event == SDL_WINDOWEVENT_MINIMIZED)
audio->pause();
else if (e.window.event == SDL_WINDOWEVENT_RESTORED)
audio->resume();
}
}
#endif
break;
} }
return msg; return msg;
+3 -6
View File
@@ -95,14 +95,11 @@ int w_clear(lua_State *)
int w_quit(lua_State *L) int w_quit(lua_State *L)
{ {
std::vector<StrongRef<Variant>> args; std::vector<Variant> args;
Variant *v = Variant::fromLua(L, 1); Variant v;
if (v) if (Variant::fromLua(L, 1, &v))
{
args.push_back(v); args.push_back(v);
v->release();
}
Message *m = new Message("quit", args); Message *m = new Message("quit", args);
instance()->push(m); instance()->push(m);
+1 -1
View File
@@ -117,6 +117,7 @@ public:
return actual_samples; return actual_samples;
} }
static Format getSizedFormat(Format format);
static bool isSupported(); static bool isSupported();
static bool isMultiFormatMultiCanvasSupported(); static bool isMultiFormatMultiCanvasSupported();
static bool isFormatSupported(Format format); static bool isFormatSupported(Format format);
@@ -143,7 +144,6 @@ private:
void drawv(const Matrix4 &t, const Vertex *v); void drawv(const Matrix4 &t, const Vertex *v);
static Format getSizedFormat(Format format);
static void convertFormat(Format format, GLenum &internalformat, GLenum &externalformat, GLenum &type); static void convertFormat(Format format, GLenum &internalformat, GLenum &externalformat, GLenum &type);
static size_t getFormatBitsPerPixel(Format format); static size_t getFormatBitsPerPixel(Format format);
+19 -10
View File
@@ -459,17 +459,23 @@ void Graphics::clear(const std::vector<OptionalColorf> &colors)
if (colors.size() == 0) if (colors.size() == 0)
return; return;
if (states.back().canvases.size() == 0) size_t numcanvases = states.back().canvases.size();
if (numcanvases > 0 && colors.size() != numcanvases)
throw love::Exception("Number of clear colors must match the number of active canvases (%ld)", states.back().canvases.size());
// We want to take the single-color codepath if there's no active Canvas, or
// if there's only one active Canvas. The multi-color codepath (in the loop
// below) assumes MRT functions are available, and also may call more
// expensive GL functions which are unnecessary if only one Canvas is active.
if (numcanvases <= 1)
{ {
if (colors[0].enabled) if (colors[0].enabled)
clear({colors[0].r, colors[0].g, colors[0].b, colors[0].a}); clear(colors[0].toColor());
return; return;
} }
if (colors.size() != states.back().canvases.size())
throw love::Exception("Number of clear colors must match the number of active canvases (%ld)", states.back().canvases.size());
bool drawbuffermodified = false; bool drawbuffermodified = false;
for (int i = 0; i < (int) colors.size(); i++) for (int i = 0; i < (int) colors.size(); i++)
@@ -840,11 +846,14 @@ ParticleSystem *Graphics::newParticleSystem(Texture *texture, int size)
Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int msaa) Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int msaa)
{ {
if (!Canvas::isSupported())
throw love::Exception("Canvases are not supported by your OpenGL drivers!");
if (!Canvas::isFormatSupported(format)) if (!Canvas::isFormatSupported(format))
{ {
const char *fstr = "rgba8"; const char *fstr = "rgba8";
Canvas::getConstant(format, fstr); Canvas::getConstant(Canvas::getSizedFormat(format), fstr);
throw love::Exception("The %s canvas format is not supported by your OpenGL implementation.", fstr); throw love::Exception("The %s canvas format is not supported by your OpenGL drivers.", fstr);
} }
if (width > gl.getMaxTextureSize()) if (width > gl.getMaxTextureSize())
@@ -868,7 +877,7 @@ Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int ms
switch (err) switch (err)
{ {
case GL_FRAMEBUFFER_UNSUPPORTED: case GL_FRAMEBUFFER_UNSUPPORTED:
error_string << "Not supported by your OpenGL implementation."; error_string << "Not supported by your OpenGL drivers.";
break; break;
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
error_string << "Texture format cannot be rendered to on this system."; error_string << "Texture format cannot be rendered to on this system.";
@@ -879,14 +888,14 @@ Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int ms
case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER: case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
error_string << "Error in implementation."; error_string << "Error in graphics driver.";
break; break;
default: default:
// my intel hda card wrongly returns 0 to glCheckFramebufferStatus() but sets // my intel hda card wrongly returns 0 to glCheckFramebufferStatus() but sets
// no error flag. I think it meant to return GL_FRAMEBUFFER_UNSUPPORTED, but who // no error flag. I think it meant to return GL_FRAMEBUFFER_UNSUPPORTED, but who
// knows. // knows.
if (glGetError() == GL_NO_ERROR) if (glGetError() == GL_NO_ERROR)
error_string << "May not be supported by your OpenGL implementation."; error_string << "May not be supported by your OpenGL drivers.";
// the remaining error is an indication of a serious fuckup since it should // the remaining error is an indication of a serious fuckup since it should
// only be returned if glCheckFramebufferStatus() was called with the wrong // only be returned if glCheckFramebufferStatus() was called with the wrong
// arguments. // arguments.
+2
View File
@@ -66,6 +66,8 @@ public:
{ {
float r, g, b, a; float r, g, b, a;
bool enabled; bool enabled;
Colorf toColor() const { return Colorf(r, g, b, a); }
}; };
Graphics(); Graphics();
@@ -47,6 +47,13 @@ namespace opengl
#define instance() (Module::getInstance<Graphics>(Module::M_GRAPHICS)) #define instance() (Module::getInstance<Graphics>(Module::M_GRAPHICS))
static int luax_checkgraphicscreated(lua_State *L)
{
if (!instance()->isCreated())
return luaL_error(L, "love.graphics cannot function without a window!");
return 0;
}
int w_reset(lua_State *) int w_reset(lua_State *)
{ {
instance()->reset(); instance()->reset();
@@ -290,6 +297,8 @@ static const char *imageFlagName(Image::FlagType flagtype)
int w_newImage(lua_State *L) int w_newImage(lua_State *L)
{ {
luax_checkgraphicscreated(L);
std::vector<love::image::ImageData *> data; std::vector<love::image::ImageData *> data;
std::vector<love::image::CompressedImageData *> cdata; std::vector<love::image::CompressedImageData *> cdata;
@@ -400,6 +409,8 @@ int w_newImage(lua_State *L)
int w_newQuad(lua_State *L) int w_newQuad(lua_State *L)
{ {
luax_checkgraphicscreated(L);
Quad::Viewport v; Quad::Viewport v;
v.x = luaL_checknumber(L, 1); v.x = luaL_checknumber(L, 1);
v.y = luaL_checknumber(L, 2); v.y = luaL_checknumber(L, 2);
@@ -417,6 +428,8 @@ int w_newQuad(lua_State *L)
int w_newFont(lua_State *L) int w_newFont(lua_State *L)
{ {
luax_checkgraphicscreated(L);
Font *font = nullptr; Font *font = nullptr;
// Convert to Rasterizer, if necessary. // Convert to Rasterizer, if necessary.
@@ -443,6 +456,8 @@ int w_newFont(lua_State *L)
int w_newImageFont(lua_State *L) int w_newImageFont(lua_State *L)
{ {
luax_checkgraphicscreated(L);
// filter for glyphs // filter for glyphs
Texture::Filter filter = instance()->getDefaultFilter(); Texture::Filter filter = instance()->getDefaultFilter();
@@ -483,6 +498,8 @@ int w_newImageFont(lua_State *L)
int w_newSpriteBatch(lua_State *L) int w_newSpriteBatch(lua_State *L)
{ {
luax_checkgraphicscreated(L);
Texture *texture = luax_checktexture(L, 1); Texture *texture = luax_checktexture(L, 1);
int size = (int) luaL_optnumber(L, 2, 1000); int size = (int) luaL_optnumber(L, 2, 1000);
Mesh::Usage usage = Mesh::USAGE_DYNAMIC; Mesh::Usage usage = Mesh::USAGE_DYNAMIC;
@@ -505,6 +522,8 @@ int w_newSpriteBatch(lua_State *L)
int w_newParticleSystem(lua_State *L) int w_newParticleSystem(lua_State *L)
{ {
luax_checkgraphicscreated(L);
Texture *texture = luax_checktexture(L, 1); Texture *texture = luax_checktexture(L, 1);
lua_Number size = luaL_optnumber(L, 2, 1000); lua_Number size = luaL_optnumber(L, 2, 1000);
ParticleSystem *t = 0; ParticleSystem *t = 0;
@@ -522,6 +541,8 @@ int w_newParticleSystem(lua_State *L)
int w_newCanvas(lua_State *L) int w_newCanvas(lua_State *L)
{ {
luax_checkgraphicscreated(L);
// check if width and height are given. else default to screen dimensions. // check if width and height are given. else default to screen dimensions.
int width = (int) luaL_optnumber(L, 1, instance()->getWidth()); int width = (int) luaL_optnumber(L, 1, instance()->getWidth());
int height = (int) luaL_optnumber(L, 2, instance()->getHeight()); int height = (int) luaL_optnumber(L, 2, instance()->getHeight());
@@ -547,6 +568,8 @@ int w_newCanvas(lua_State *L)
int w_newShader(lua_State *L) int w_newShader(lua_State *L)
{ {
luax_checkgraphicscreated(L);
// clamp stack to 2 elements // clamp stack to 2 elements
lua_settop(L, 2); lua_settop(L, 2);
@@ -848,6 +871,8 @@ static Mesh *newCustomMesh(lua_State *L)
int w_newMesh(lua_State *L) int w_newMesh(lua_State *L)
{ {
luax_checkgraphicscreated(L);
// Check first argument: table or number of vertices. // Check first argument: table or number of vertices.
int arg1type = lua_type(L, 1); int arg1type = lua_type(L, 1);
if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER) if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
@@ -868,6 +893,8 @@ int w_newMesh(lua_State *L)
int w_newText(lua_State *L) int w_newText(lua_State *L)
{ {
luax_checkgraphicscreated(L);
Font *font = luax_checkfont(L, 1); Font *font = luax_checkfont(L, 1);
Text *t = nullptr; Text *t = nullptr;
@@ -888,6 +915,8 @@ int w_newText(lua_State *L)
int w_newVideo(lua_State *L) int w_newVideo(lua_State *L)
{ {
luax_checkgraphicscreated(L);
if (!luax_istype(L, 1, VIDEO_VIDEO_STREAM_ID)) if (!luax_istype(L, 1, VIDEO_VIDEO_STREAM_ID))
luax_convobj(L, 1, "video", "newVideoStream"); luax_convobj(L, 1, "video", "newVideoStream");
+3 -4
View File
@@ -55,6 +55,7 @@ bool Keyboard::isDown(const std::vector<Key> &keylist) const
for (Key key : keylist) for (Key key : keylist)
{ {
SDL_Scancode scancode = SDL_GetScancodeFromKey(keymap[key]); SDL_Scancode scancode = SDL_GetScancodeFromKey(keymap[key]);
if (state[scancode]) if (state[scancode])
return true; return true;
} }
@@ -68,11 +69,9 @@ bool Keyboard::isScancodeDown(const std::vector<Scancode> &scancodelist) const
for (Scancode scancode : scancodelist) for (Scancode scancode : scancodelist)
{ {
SDL_Scancode sdlscancode = SDL_SCANCODE_UNKNOWN; SDL_Scancode sdlcode = SDL_SCANCODE_UNKNOWN;
if (!scancodes.find(scancode, sdlscancode))
continue;
if (state[sdlscancode]) if (scancodes.find(scancode, sdlcode) && state[sdlcode])
return true; return true;
} }
+2 -1
View File
@@ -42,7 +42,7 @@ MotorJoint::MotorJoint(Body *body1, Body *body2)
joint = (b2MotorJoint *) createJoint(&def); joint = (b2MotorJoint *) createJoint(&def);
} }
MotorJoint::MotorJoint(Body *body1, Body *body2, float correctionFactor) MotorJoint::MotorJoint(Body *body1, Body *body2, float correctionFactor, bool collideConnected)
: Joint(body1, body2) : Joint(body1, body2)
, joint(NULL) , joint(NULL)
{ {
@@ -50,6 +50,7 @@ MotorJoint::MotorJoint(Body *body1, Body *body2, float correctionFactor)
def.Initialize(body1->body, body2->body); def.Initialize(body1->body, body2->body);
def.correctionFactor = correctionFactor; def.correctionFactor = correctionFactor;
def.collideConnected = collideConnected;
joint = (b2MotorJoint *) createJoint(&def); joint = (b2MotorJoint *) createJoint(&def);
} }
+1 -1
View File
@@ -41,7 +41,7 @@ class MotorJoint : public Joint
public: public:
MotorJoint(Body *body1, Body* body2); MotorJoint(Body *body1, Body* body2);
MotorJoint(Body *body1, Body* body2, float correctionFactor); MotorJoint(Body *body1, Body* body2, float correctionFactor, bool collideConnected);
virtual ~MotorJoint(); virtual ~MotorJoint();
/// Set/get the target linear offset, in frame A, in meters. /// Set/get the target linear offset, in frame A, in meters.
+2 -2
View File
@@ -268,9 +268,9 @@ MotorJoint *Physics::newMotorJoint(Body *body1, Body *body2)
return new MotorJoint(body1, body2); return new MotorJoint(body1, body2);
} }
MotorJoint *Physics::newMotorJoint(Body *body1, Body *body2, float correctionFactor) MotorJoint *Physics::newMotorJoint(Body *body1, Body *body2, float correctionFactor, bool collideConnected)
{ {
return new MotorJoint(body1, body2, correctionFactor); return new MotorJoint(body1, body2, correctionFactor, collideConnected);
} }
+1 -1
View File
@@ -257,7 +257,7 @@ public:
* and body2. * and body2.
**/ **/
MotorJoint *newMotorJoint(Body *body1, Body *body2); MotorJoint *newMotorJoint(Body *body1, Body *body2);
MotorJoint *newMotorJoint(Body *body1, Body *body2, float correctionFactor); MotorJoint *newMotorJoint(Body *body1, Body *body2, float correctionFactor, bool collideConnected);
/** /**
* Creates a new Fixture attaching shape to body. * Creates a new Fixture attaching shape to body.
+2 -1
View File
@@ -419,8 +419,9 @@ int w_newMotorJoint(lua_State *L)
if (!lua_isnoneornil(L, 3)) if (!lua_isnoneornil(L, 3))
{ {
float correctionFactor = (float)luaL_checknumber(L, 3); float correctionFactor = (float)luaL_checknumber(L, 3);
bool collideConnected = luax_optboolean(L, 4, false);
luax_catchexcept(L, [&]() { luax_catchexcept(L, [&]() {
j = instance()->newMotorJoint(body1, body2, correctionFactor); j = instance()->newMotorJoint(body1, body2, correctionFactor, collideConnected);
}); });
} }
else else
+22 -39
View File
@@ -88,12 +88,6 @@ Channel::Channel(const std::string &name)
Channel::~Channel() Channel::~Channel()
{ {
while (!queue.empty())
{
queue.front()->release();
queue.pop();
}
delete mutex; delete mutex;
delete cond; delete cond;
@@ -101,13 +95,9 @@ Channel::~Channel()
namedChannels.erase(name); namedChannels.erase(name);
} }
unsigned long Channel::push(Variant *var) unsigned long Channel::push(const Variant &var)
{ {
if (!var)
return 0;
Lock l(mutex); Lock l(mutex);
var->retain();
// Keep a reference to ourselves // Keep a reference to ourselves
// if we're non-empty and named. // if we're non-empty and named.
@@ -120,11 +110,8 @@ unsigned long Channel::push(Variant *var)
return ++sent; return ++sent;
} }
void Channel::supply(Variant *var) void Channel::supply(const Variant &var)
{ {
if (!var)
return;
Lock l(mutex); Lock l(mutex);
unsigned long id = push(var); unsigned long id = push(var);
@@ -132,13 +119,14 @@ void Channel::supply(Variant *var)
cond->wait(mutex); cond->wait(mutex);
} }
Variant *Channel::pop() bool Channel::pop(Variant *var)
{ {
Lock l(mutex); Lock l(mutex);
if (queue.empty())
return 0;
Variant *var = queue.front(); if (queue.empty())
return false;
*var = queue.front();
queue.pop(); queue.pop();
received++; received++;
@@ -149,28 +137,26 @@ Variant *Channel::pop()
if (named && queue.empty()) if (named && queue.empty())
release(); release();
return var; return true;
} // NOTE: Returns a retained Variant
Variant *Channel::demand()
{
Variant *var;
Lock l(mutex);
while (!(var = pop()))
cond->wait(mutex);
return var;
} }
Variant *Channel::peek() void Channel::demand(Variant *var)
{ {
Lock l(mutex); Lock l(mutex);
if (queue.empty())
return 0;
Variant *var = queue.front(); while (!pop(var))
var->retain(); cond->wait(mutex);
return var; }
bool Channel::peek(Variant *var)
{
Lock l(mutex);
if (queue.empty())
return false;
*var = queue.front();
return true;
} }
int Channel::getCount() int Channel::getCount()
@@ -188,10 +174,7 @@ void Channel::clear()
return; return;
while (!queue.empty()) while (!queue.empty())
{
queue.front()->release();
queue.pop(); queue.pop();
}
// Finish all the supply waits // Finish all the supply waits
received = sent; received = sent;
+6 -8
View File
@@ -37,8 +37,6 @@ namespace thread
class Channel : public love::Object class Channel : public love::Object
{ {
// FOR WRAPPER USE ONLY // FOR WRAPPER USE ONLY
friend void retainVariant(Channel *, Variant *);
friend void releaseVariant(Channel *, Variant *);
friend int w_Channel_performAtomic(lua_State *); friend int w_Channel_performAtomic(lua_State *);
public: public:
@@ -48,11 +46,11 @@ public:
static Channel *getChannel(const std::string &name); static Channel *getChannel(const std::string &name);
unsigned long push(Variant *var); unsigned long push(const Variant &var);
void supply(Variant *var); // blocking push void supply(const Variant &var); // blocking push
Variant *pop(); bool pop(Variant *var);
Variant *demand(); // blocking pop void demand(Variant *var); // blocking pop
Variant *peek(); bool peek(Variant *var);
int getCount(); int getCount();
void clear(); void clear();
@@ -67,7 +65,7 @@ private:
Mutex *mutex; Mutex *mutex;
Conditional *cond; Conditional *cond;
std::queue<Variant *> queue; std::queue<Variant> queue;
bool named; bool named;
std::string name; std::string name;
+10 -29
View File
@@ -33,18 +33,12 @@ namespace thread
LuaThread::LuaThread(const std::string &name, love::Data *code) LuaThread::LuaThread(const std::string &name, love::Data *code)
: code(code) : code(code)
, name(name) , name(name)
, args(nullptr)
, nargs(0)
{ {
threadName = name; threadName = name;
} }
LuaThread::~LuaThread() LuaThread::~LuaThread()
{ {
// No args should still exist at this point,
// but you never know.
for (int i = 0; i < nargs; ++i)
args[i]->release();
} }
void LuaThread::threadFunction() void LuaThread::threadFunction()
@@ -74,16 +68,12 @@ void LuaThread::threadFunction()
error = luax_tostring(L, -1); error = luax_tostring(L, -1);
else else
{ {
int pushedargs = nargs; int pushedargs = (int) args.size();
for (int i = 0; i < nargs; ++i)
{ for (int i = 0; i < pushedargs; i++)
args[i]->toLua(L); args[i].toLua(L);
args[i]->release();
} args.clear();
// Set both args and nargs to nil, prevents the deconstructor from
// accessing it again.
nargs = 0;
args = nullptr;
if (lua_pcall(L, pushedargs, 0, 0) != 0) if (lua_pcall(L, pushedargs, 0, 0) != 0)
error = luax_tostring(L, -1); error = luax_tostring(L, -1);
@@ -97,14 +87,9 @@ void LuaThread::threadFunction()
this->release(); this->release();
} }
bool LuaThread::start(Variant **args, int nargs) bool LuaThread::start(const std::vector<Variant> &args)
{ {
for (int i = 0; i < this->nargs; ++i)
this->args[i]->release();
this->args = args; this->args = args;
this->nargs = nargs;
return Threadable::start(); return Threadable::start();
} }
@@ -126,16 +111,12 @@ void LuaThread::onError()
p.type = THREAD_THREAD_ID; p.type = THREAD_THREAD_ID;
p.object = this; p.object = this;
std::vector<StrongRef<Variant>> vargs = { std::vector<Variant> vargs = {
new Variant(THREAD_THREAD_ID, &p), Variant(p.type, &p),
new Variant(error.c_str(), error.length()) Variant(error.c_str(), error.length())
}; };
event::Message *msg = new event::Message("threaderror", vargs); event::Message *msg = new event::Message("threaderror", vargs);
for (const StrongRef<Variant> &v : vargs)
v->release();
eventmodule->push(msg); eventmodule->push(msg);
msg->release(); msg->release();
} }
+3 -3
View File
@@ -23,6 +23,7 @@
// STL // STL
#include <string> #include <string>
#include <vector>
// LOVE // LOVE
#include "common/Data.h" #include "common/Data.h"
@@ -44,7 +45,7 @@ public:
void threadFunction(); void threadFunction();
const std::string &getError() const; const std::string &getError() const;
bool start(Variant **args, int nargs); bool start(const std::vector<Variant> &args);
private: private:
@@ -54,8 +55,7 @@ private:
std::string name; std::string name;
std::string error; std::string error;
Variant **args; std::vector<Variant> args;
int nargs;
}; // LuaThread }; // LuaThread
+13 -35
View File
@@ -25,20 +25,6 @@ namespace love
namespace thread namespace thread
{ {
void retainVariant(Channel *c, Variant *v)
{
c->lockMutex();
v->retain();
c->unlockMutex();
}
void releaseVariant(Channel *c, Variant *v)
{
c->lockMutex();
v->release();
c->unlockMutex();
}
Channel *luax_checkchannel(lua_State *L, int idx) Channel *luax_checkchannel(lua_State *L, int idx)
{ {
return luax_checktype<Channel>(L, idx, THREAD_CHANNEL_ID); return luax_checktype<Channel>(L, idx, THREAD_CHANNEL_ID);
@@ -47,34 +33,29 @@ Channel *luax_checkchannel(lua_State *L, int idx)
int w_Channel_push(lua_State *L) int w_Channel_push(lua_State *L)
{ {
Channel *c = luax_checkchannel(L, 1); Channel *c = luax_checkchannel(L, 1);
Variant *var = lua_isnoneornil(L, 2) ? 0 : Variant::fromLua(L, 2); Variant var;
if (!var) if (!Variant::fromLua(L, 2, &var))
return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected"); return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected");
c->push(var); c->push(var);
releaseVariant(c, var);
return 0; return 0;
} }
int w_Channel_supply(lua_State *L) int w_Channel_supply(lua_State *L)
{ {
Channel *c = luax_checkchannel(L, 1); Channel *c = luax_checkchannel(L, 1);
Variant *var = lua_isnoneornil(L, 2) ? 0 : Variant::fromLua(L, 2); Variant var;
if (!var) if (!Variant::fromLua(L, 2, &var))
return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected"); return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected");
c->supply(var); c->supply(var);
releaseVariant(c, var);
return 0; return 0;
} }
int w_Channel_pop(lua_State *L) int w_Channel_pop(lua_State *L)
{ {
Channel *c = luax_checkchannel(L, 1); Channel *c = luax_checkchannel(L, 1);
Variant *var = c->pop(); Variant var;
if (var) if (c->pop(&var))
{ var.toLua(L);
var->toLua(L);
releaseVariant(c, var);
}
else else
lua_pushnil(L); lua_pushnil(L);
return 1; return 1;
@@ -83,21 +64,18 @@ int w_Channel_pop(lua_State *L)
int w_Channel_demand(lua_State *L) int w_Channel_demand(lua_State *L)
{ {
Channel *c = luax_checkchannel(L, 1); Channel *c = luax_checkchannel(L, 1);
Variant *var = c->demand(); Variant var;
var->toLua(L); c->demand(&var);
releaseVariant(c, var); var.toLua(L);
return 1; return 1;
} }
int w_Channel_peek(lua_State *L) int w_Channel_peek(lua_State *L)
{ {
Channel *c = luax_checkchannel(L, 1); Channel *c = luax_checkchannel(L, 1);
Variant *var = c->peek(); Variant var;
if (var) if (c->peek(&var))
{ var.toLua(L);
var->toLua(L);
releaseVariant(c, var);
}
else else
lua_pushnil(L); lua_pushnil(L);
return 1; return 1;
+9 -13
View File
@@ -33,26 +33,22 @@ LuaThread *luax_checkthread(lua_State *L, int idx)
int w_Thread_start(lua_State *L) int w_Thread_start(lua_State *L)
{ {
LuaThread *t = luax_checkthread(L, 1); LuaThread *t = luax_checkthread(L, 1);
std::vector<Variant> args;
int nargs = lua_gettop(L) - 1; int nargs = lua_gettop(L) - 1;
Variant **args = 0;
if (nargs > 0) Variant v;
for (int i = 0; i < nargs; ++i)
{ {
args = new Variant*[nargs]; if (!Variant::fromLua(L, i+2, &v))
for (int i = 0; i < nargs; ++i)
{ {
args[i] = Variant::fromLua(L, i+2); args.clear();
if (!args[i]) return luaL_argerror(L, i+2, "boolean, number, string, love type, or flat table expected");
{
for (int j = i; j >= 0; j--)
delete args[j];
delete[] args;
return luaL_argerror(L, i+2, "boolean, number, string, love type, or flat table expected");
}
} }
args.push_back(v);
} }
luax_pushboolean(L, t->start(args, nargs)); luax_pushboolean(L, t->start(args));
return 1; return 1;
} }