Rename Attributes struct to VertexAttributes

This commit is contained in:
Alex Szpakowski
2020-01-13 20:44:39 -04:00
parent ee5304ba53
commit 1bc2b947fc
12 changed files with 27 additions and 27 deletions
+5 -5
View File
@@ -212,7 +212,7 @@ public:
{
PrimitiveType primitiveType = PRIMITIVE_TRIANGLES;
const Attributes *attributes;
const VertexAttributes *attributes;
const BufferBindings *buffers;
int vertexStart = 0;
@@ -224,7 +224,7 @@ public:
// TODO: This should be moved out to a state transition API?
CullMode cullMode = CULL_NONE;
DrawCommand(const Attributes *attribs, const BufferBindings *buffers)
DrawCommand(const VertexAttributes *attribs, const BufferBindings *buffers)
: attributes(attribs)
, buffers(buffers)
{}
@@ -234,7 +234,7 @@ public:
{
PrimitiveType primitiveType = PRIMITIVE_TRIANGLES;
const Attributes *attributes;
const VertexAttributes *attributes;
const BufferBindings *buffers;
int indexCount = 0;
@@ -249,7 +249,7 @@ public:
// TODO: This should be moved out to a state transition API?
CullMode cullMode = CULL_NONE;
DrawIndexedCommand(const Attributes *attribs, const BufferBindings *buffers, Resource *indexbuffer)
DrawIndexedCommand(const VertexAttributes *attribs, const BufferBindings *buffers, Resource *indexbuffer)
: attributes(attribs)
, buffers(buffers)
, indexBuffer(indexbuffer)
@@ -833,7 +833,7 @@ public:
virtual void draw(const DrawCommand &cmd) = 0;
virtual void draw(const DrawIndexedCommand &cmd) = 0;
virtual void drawQuads(int start, int count, const Attributes &attributes, const BufferBindings &buffers, Texture *texture) = 0;
virtual void drawQuads(int start, int count, const VertexAttributes &attributes, const BufferBindings &buffers, Texture *texture) = 0;
void flushStreamDraws();
StreamVertexData requestStreamDraw(const StreamDrawCommand &command);