metal: clean up some shader code

This commit is contained in:
Alex Szpakowski
2021-03-31 20:38:37 -03:00
parent 52d4a5c679
commit 1b9b32c7a7
2 changed files with 31 additions and 17 deletions
+1
View File
@@ -114,6 +114,7 @@ public:
StreamBuffer *getUniformBuffer() const { return uniformBuffer; }
Buffer *getDefaultAttributesBuffer() const { return defaultAttributesBuffer; }
Texture *getDefaultTexture(TextureType textype) const { return defaultTextures[textype]; }
static Graphics *getInstance() { return graphicsInstance; }