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vulkan: update engine name
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@@ -1315,7 +1315,7 @@ void Graphics::createVulkanInstance()
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.pApplicationName = "LOVE";
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appInfo.pApplicationName = "LOVE";
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appInfo.applicationVersion = VK_MAKE_API_VERSION(0, 1, 0, 0); // get this version from somewhere else?
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appInfo.applicationVersion = VK_MAKE_API_VERSION(0, 1, 0, 0); // get this version from somewhere else?
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appInfo.pEngineName = "LOVE Engine";
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appInfo.pEngineName = "LOVE Game Framework";
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appInfo.engineVersion = VK_MAKE_API_VERSION(0, VERSION_MAJOR, VERSION_MINOR, VERSION_REV);
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appInfo.engineVersion = VK_MAKE_API_VERSION(0, VERSION_MAJOR, VERSION_MINOR, VERSION_REV);
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appInfo.apiVersion = vulkanApiVersion;
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appInfo.apiVersion = vulkanApiVersion;
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