Fix compilation on iOS. Fix shader compilation on OpenGL ES. Fix (harmless) GL errors on OpenGL ES 2. Resolves issue #1266.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-03-09 20:46:26 -04:00
parent 5ce084051a
commit 1a9262dda9
4 changed files with 34 additions and 12 deletions
+1
View File
@@ -378,6 +378,7 @@ public:
static GLint getGLWrapMode(Texture::WrapMode wmode);
static TextureFormat convertPixelFormat(PixelFormat pixelformat, bool renderbuffer, bool &isSRGB);
static bool isTexStorageSupported();
static bool isPixelFormatSupported(PixelFormat pixelformat, bool rendertarget, bool isSRGB);
static bool hasTextureFilteringSupport(PixelFormat pixelformat);