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Make 'fused game checker' check if it's actually a the program it's trying to load, not a directory with the same name (bug #126)
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@@ -195,7 +195,7 @@ function love.boot()
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love.filesystem.init(abs_arg0)
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love.filesystem.init(abs_arg0)
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-- Is this one of those fancy "fused" games?
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-- Is this one of those fancy "fused" games?
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local can_has_game = pcall(love.filesystem.setSource, abs_arg0)
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local can_has_game = love.filesystem.isFile(abs_arg0) and not love.filesystem.isDirectory(abs_arg0) and pcall(love.filesystem.setSource, abs_arg0)
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if not can_has_game and o.game.set and o.game.arg[1] then
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if not can_has_game and o.game.set and o.game.arg[1] then
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local full_source = love.path.getfull(o.game.arg[1])
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local full_source = love.path.getfull(o.game.arg[1])
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+1933
-1927
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