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Replace internal C++ newImage and newCanvas methods with newTexture
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@@ -130,14 +130,12 @@ love::graphics::StreamBuffer *Graphics::newStreamBuffer(BufferType type, size_t
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return CreateStreamBuffer(type, size);
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}
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love::graphics::Texture *Graphics::newImage(const Texture::Settings &settings, const Texture::Slices *data)
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love::graphics::Texture *Graphics::newTexture(const Texture::Settings &settings, const Texture::Slices *data)
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{
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return new Image(settings, data);
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}
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love::graphics::Texture *Graphics::newCanvas(const Texture::Settings &settings)
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{
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return new Canvas(settings);
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if (settings.renderTarget)
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return new Canvas(settings);
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else
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return new Image(settings, data);
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}
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love::graphics::ShaderStage *Graphics::newShaderStageInternal(ShaderStage::StageType stage, const std::string &cachekey, const std::string &source, bool gles)
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