From 171533dbf8ffa6ddb1455589a787529a7390478e Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Tue, 15 Feb 2022 21:16:55 -0400 Subject: [PATCH] Another shader fix for metal+iOS --- src/modules/graphics/metal/Shader.mm | 1 + 1 file changed, 1 insertion(+) diff --git a/src/modules/graphics/metal/Shader.mm b/src/modules/graphics/metal/Shader.mm index ba5db96aa..d3060488f 100644 --- a/src/modules/graphics/metal/Shader.mm +++ b/src/modules/graphics/metal/Shader.mm @@ -311,6 +311,7 @@ Shader::Shader(id device, StrongRef stag #ifdef LOVE_IOS defaultversion = 320; defaultprofile = EEsProfile; + forcedefault = true; #endif if (!tshader->parse(&defaultTBuiltInResource, defaultversion, defaultprofile, forcedefault, forwardcompat, EShMsgSuppressWarnings))